3 ms·
To be fair, MMOs after WoW were mostly bad as well. Such was the success of WoW (which, make no mistake, was a very good game), that it dried up the field compl
by andrepd 2y ago
To be fair, MMOs after WoW were mostly bad as well. Such was the success of WoW (which, make no mistake, was a very good game), that it dried up the field completely: every "MMO" afterwards had to be a WoW clone with the same gameplay, same action bar, same progression, same end-game style, etc. There were exceptions and there was innovation of course, but I feel no game ever came close to making true justice to the possibilities of a shared, persistent, virtual world.
Those that came closer imo were UO and SWG: both before WoW :)
- orwin 2y agoI loved SWTOR. The non-mmo part of it were more than great. If only they did something akin to NWN2 with Skyrim-level mod capacity, it would have been the best rpg of all time.
- joshstrange 2y agoThis is my opinion as well. Every MMO I’ve played since WoW felt like WoW-lite. If I wanted to spend a ton of my time playing a MMO why not play the OG instead of the copy-cats?