4 ms·
Reminds me of fixing an ~11yr old bug in Enemy Territory. I had to spend a night debugging the C code only to realize the issue was in the UI config: https://gi
by winrid 2y ago
Reminds me of fixing an ~11yr old bug in Enemy Territory. I had to spend a night debugging the C code only to realize the issue was in the UI config: https://github.com/etlegacy/etlegacy-deprecated/pull/100/files https://github.com/etlegacy/etlegacy-deprecated/pull/100/fil...
(IIRC UI scrolled twice for every mouse movement + you couldn't select items in server browser with mouse wheel as it would skip every other one)
- lostlogin 2y agoThat was such a great game but sadly it seemed to fizzle out. There were lots of neat exploits which made it even better. I also liked the communication style, with pre canned message you could give with certain key combos.
- winrid 2y agoThere's usually a full server or two. ETLegacy has plenty of players for me. but yeah, the communication style is fun. and if you join a server on axis you'll usually get spammed with "Hallo! Hallo! Hallo!" :)
- Terr_ 2y agoIn a similar vein, the voice tree from Starseige:Tribes (1998) was mind-blowing for the dialup era. Ex: VSAB -> "I am attacking the enemy base!" (Voice, Self, Attacking, Base)
- ramses0 2y agoVGS! Midair keeps the torch lit, and has had a re-release, but they're less "base" and more CTF with lights.
- intelVISA 2y agoWolfET was such good fun, awesome.
- winrid 2y agostill is! just make sure you play ETLegacy as it's a more maintained client.