3 ms·
when ffx released the very first thing they advertised was the inclusion of voices, second was real-time facial expressions https://m.media-amazon.com/images/I
by dvngnt_ 2y ago
when ffx released the very first thing they advertised was the inclusion of voices, second was real-time facial expressions
https://m.media-amazon.com/images/I/91-wkX5SugL._SY679_.jpg https://m.media-amazon.com/images/I/91-wkX5SugL._SY679_.jpg
- MBCook 2y agoThat was the PS2 era. Both of those were large improvements for the series and a first for the series. Today it’s just expected many games will have voice acting. It’s rare that there is something terribly special about it. There are only two I can think of. First Mass Effect having two voice actors for Shepard stood out. Usually you’d get only one or a silent protagonist. The second is Disco Elysium: The Final Cut because they voiced _every_ line in the game no matter how small. And that game had an insane number of lines.