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I don’t think the author meant that computers weren’t designed for games, I think they specifically were referring to 3D games. Wolfenstein only worked, as the
by MBCook 2y ago
I don’t think the author meant that computers weren’t designed for games, I think they specifically were referring to 3D games.
Wolfenstein only worked, as the article pointed out, by significantly constraining the problem. While Doom wasn’t as unconstrained as Quake it enabled a significant amount of complexity compared to Wolfenstein.