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Any idea how close Apple is to shipping stable WebGPU? They are the main bottleneck in terms of marketshare, Chrome has shipped it on Windows and Android alread
by jsheard 2y ago
Any idea how close Apple is to shipping stable WebGPU? They are the main bottleneck in terms of marketshare, Chrome has shipped it on Windows and Android already.
- ovenchips 2y agoThey feel pretty close to shipping this to me: https://webkit.org/blog/14879/webgpu-now-available-for-testing-in-safari-technology-preview/ https://webkit.org/blog/14879/webgpu-now-available-for-testi... They recently shipped an update that resolves all issues running PlayCanvas' WebGPU backend. My guess is that we're looking at 6-12 months to reach production. To track WebGPU support, I recommend this awesome site: https://web3dsurvey.com/webgpu https://web3dsurvey.com/webgpu
- givinguflac 2y agoIt’s in advanced safari iOS feature flags right now, and has been for a while. It works on the demos for PlayCanvas, but I can’t speak to long term stability .
- edgedeveloper44 2y agoHopefully it will release later this year to coincide with iOS 18. As other commenters have mentioned, it's already available for developer testing.
- koolala 2y agoLinux is missing it too. And WebGL2 beats WebGPU on all GPU performance benchmarks.