3 ms·
Fusion 360 does this, although with some limitations (https://help.autodesk.com/view/fusion360/ENU/?guid=MESH-CONVERT-TO-SOLID https://help.autodesk.com/view/fu
by dekhn 2y ago
Fusion 360 does this, although with some limitations (https://help.autodesk.com/view/fusion360/ENU/?guid=MESH-CONVERT-TO-SOLID https://help.autodesk.com/view/fusion360/ENU/?guid=MESH-CONV...). I occasionally use it to take meshes and convert them to B-rep (fusion 360's preferred internal representation) using parametric/prismatic. It doesn't work for complicated geometry or high mesh vertex/edge counts. And in most of my work it's not necessary (I'm typically just carving mesh surfaces into wood, but sometimes I need to reverse engineer an STL).
I guess I pay about $600/year (didn't check the latest pricing) for the base Fusion 360 non-professional product and it's worth every penny.