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> We won't be running on GPUs forever. The innovation in the chip space will continue. Sure, but I'm seeing a divergence. There are a group of chips that are
by jedberg 3y ago
> We won't be running on GPUs forever. The innovation in the chip space will continue.
Sure, but I'm seeing a divergence. There are a group of chips that are getting smaller and require less power and cooling that can do a lot of workloads that you used to need huge chips for, but there are the most advanced chips for the most advanced workloads getting bigger and more power hungry.
There will always be the big customers who need the big chips, and that is what will be nearly impossible for them to self host.
- PLenz 3y agoThis is the same argument that mainframe companies made in the 80s. Mass commodity systems will eventually kill the big gpu except for legacy and niche workloads. It's the tech infra circle of life.
- cogman10 3y agoI'm less optimistic. Unlike the 80s we are quickly approaching the limits of node feature sizes. Barring radically new designs and materials, I think it's reasonable to assume that we are reaching the power:computational limits of silicon.
- latchkey 3y agoMaybe in the case of CPUs. But, there is a fundamental technical shift going on away from computationally expensive things being done on CPUs and moving to AIAs. I suspect that this is why Jensen said Moore's law is dead.
- refulgentis 3y agoJensen said Moore's Law is dead because of the dichotomy explained a few times -- the free lunches are coming fewer and far between, you can't get a substantial performance boost and power decrease every 18 months, per Moore's Law. We are reaching the power:computational limits of silicon. Both GPU and CPU.
- latchkey 3y agoHere is the quote: “Moore’s Law’s dead,” Huang said, referring to the standard that the number of transistors on a chip doubles every two years. “And the ability for Moore’s Law to deliver twice the performance at the same cost, or at the same performance, half the cost, every year and a half, is over. It’s completely over, and so the idea that a chip is going to go down in cost over time, unfortunately, is a story of the past. Computing is a not a chip problem, it’s a software and chip problem,” Huang said. What we are seeing now are software engineers offloading computationally expensive workloads to AIA's, more and more. This is enabled through the use of libraries like PyTorch and access to HPC levels of compute that were not broadly accessible before.
- MichaelZuo 3y agoThe 'AIA's also have a scaling limit, and the coordination overhead increases exponentially too. e.g. A million chickens could have a thousand times more muscle mass than two strong oxen, but I doubt anyone could plow a field even 2x faster with a million chickens. So it's only a net benefit when the work can be split up into tiny parallel chunks and then recombined with near perfect efficiently.
- latchkey 3y ago> So it's only a net benefit when the work can be split up into tiny parallel chunks and then recombined with near perfect efficiently. Hasn't that pretty much always been the case? One thing we are seeing more and more of is composable fabrics where the PCIe bus is effectively being extended outside the case such that you log into a single instance, and instead of seeing just 8 AIA's, you now see 32+. This makes the coordination a lot easier.
- refulgentis 3y agoI don't know how you keep rewording simple things everyone knows and are being patiently explained to you, as if you are encountering them the first time in the thread.
- fragmede 3y agoWhat's different today is the divide between training and inference. Inference is ridiculously cheap compared to training, and we're still early days with optimizations across the whole of the stack, so we'll have to see how it develops. Once constant training gets figured out, then we're really in for a ride.