4 ms·
I love that game, along with Fate of Atlantis and Day of the Tentacle - but this has to be my favorite one. For some reason I never quite understood, it wasn’t
by Agingcoder 2y ago
I love that game, along with Fate of Atlantis and Day of the Tentacle - but this has to be my favorite one.
For some reason I never quite understood, it wasn’t that well received when it came out. My stance on this one hasn’t changed in 27 years and I firmly believe it is the pinnacle of the genre : incredible art, hilarious, crazy but somehow logical puzzles, great music, and above all extraordinarily well written. Very very few games had me laugh in front of my computer. And don’t forget the brilliant voice acting.
I’ve just bought the latest title in the series but haven’t played it yet - I somehow fear it won’t be able to match COMI. I will also be introducing my kids to this incredible work of art - they will never hear about this from their friends at school, and I feel this is typically the kind of thing I can and probably should share as a parent.
Lucas folks, thanks for making this game.
- probably_wrong 2y agoI think the reason CoMI wasn't well received was a combination of adventure games being on the way out (so not a great sale for casual gamers) and Ron Gilbert not being involved in it (so not a great pitch for fans either). But I have to agree that some of my favorite Monkey Island jokes came from this game, and I appreciate their attempt at "straightening" the ending of MI2. As for the latest MI... it is my hot take that I would have been better off not playing it. It's competently made and has some good innovations for the point-and-click genre, but not even the characters seem like they want to be there. Then again, it has good ratings so other opinions exist.
- endgame 2y agoCoMI felt to me like a game made by Monkey Island fans, rather than coming from an original place. I don't mean that it's a fangame, but that SoMI 1 and 2 had been out long enough that people had played them, gone into the industry, and worked on CoMI with an idea of "what a Monkey Island game 'should' be like". When I played it I felt there were a lot of structural similarities to previous games (let's do insult swordfighting again) and obligatory call-outs (like Stan).
- xandrius 2y agoYeah, the latest MI is one of the few games I wished I never played: it managed to somewhat taint my childhood experiences, as it wrapped up the story in such a bad way to be retroactive (past self / reader: if you don't know, please don't look it up, it's not worth it). It's a true shame as it could have been a cute finale, just ended up being rubbish for me.
- vrighter 2y agothe papapishu joke is still engrained in my head to this day. I still use it sometimes
- taeric 2y agoI don't remember it being poorly received. Just a lot more excitement over 3d games, at the time. Also multiplayer games were on the rise.