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> It nails that mixture of whimsy, cleverness, and sweetness that has made The Secret of Monkey Island arguably the most beloved point-and-click adventure game
by pshc 2y ago
> It nails that mixture of whimsy, cleverness, and sweetness that has made The Secret of Monkey Island arguably the most beloved point-and-click adventure game of all time.
> During the latter 1990s, when most computers games were still made by and for a fairly homogeneous cohort of young men, too much ludic humor tried to get by on transgression rather than wit; this was a time of in-groups punching — usually punching down — on out-groups. I’m happy to say that The Curse of Monkey Island‘s humor is nothing like that.
Well said. Game has aged beautifully.
- soneca 2y agoFor such a male-dominated industry creating a game for a largely male audience, it is impressive how well and positively women were portrayed in the MI games. Elaine in particular is brave, smart, skillful, a leader, but also loving, kind. The character is not flattened to a single characteristic or narrative function. Even when she needs to be saved, when you get there, she already saved herself (in MI 1 or 2, I don’t remember).
- turbosepp 2y agoThis is one of the things I really really liked in the original two MIs. The characters ...and especially the relation between tough Elaine and Guybrush ("you're so helpless and cute"). I think they did not get this "right" in the newest part and it's my main problem with it.
- Rinzler89 2y ago>For such a male-dominated industry creating a game for a largely male audience, it is impressive how well and positively women were portrayed in the MI games. Wait a second, why is that surprising? As if to you, something being male dominated must usually mean women being portrayed negatively by men, and if they're not then it's a surprise. Sorry, but your comment just reeks of sexism by assuming mens' default is to not have a positive portrayal on women.
- orwin 2y agoI do think it is more about wide feedback than 'men can't portray women well'. It's easy to overcorrect or make weak characters (not only women) when you're in a monoculture and your feedback come from the same kind of people. My example is Raymond E. Feist. His characters (especially female, but not only) were really weak before he partnered with Wurts (which, in my opinion, gave birth to their best work), and in all his following books all his characters were way better than in his first works.
- handoflixue 2y agoIt's not sexist to acknowledge reality, and back in the 90s male-dominated media very much did have a tendency to portray women badly. The further back you go, the worse the problem gets. In general, society has moved to be less and less tolerant of bigotry over time. Given that, you should expect that older media will be more bigoted than we currently tolerate.
- geopurcell 2y agoThis ignorant attitude about the past is currently shaping a trend of 2 dimensional characters in culture. All female characters must be strong and good, all males must be weak and evil. The same with racial depictions; whites are evil, blacks are good. The bigotry hasnt gone away, it's reversed, and become stronger.
- Rinzler89 2y ago> all males must be weak and evil. Correction: Only the white males.
- DarkNova6 2y agoThose are some serious assaults without backing any of it up
- handoflixue 2y agoI mean, go back far enough and people used to own black people and thought women weren't fit to vote. The extraordinary claim here would be that everything was resolved by the 90s
- dylan-m 2y agoI adored this in Return to Monkey Island, as well. Elaine and Guybrush just have a … functional relationship. They love and support each other and they get along well. It's an important part of them as characters, but it's just there, and you don't have to worry, and the plot doesn't revolve around it. I found it refreshing.
- Tarsul 2y agoactually, I found their relationship in Return to Monkey Island really weird. In that Elaine forgives basically everything that Guybrush does, even in the last act. It's (somehow) understandable wrt to the ending itself, but it certainly was out of character wrt the older titles in the series and as such I did not like it.
- 7thaccount 2y agoIs that the latest game? I played it on the Switch and it seemed like there was a reference on the island that she's cheating on him or something.
- iosonofuturista 2y agoNot cheating, the reference (a tree carving IIRC) would be in the tree before the events of the first game of the series, so before guybrush would have met Elaine. It’s understandable that she would have lovers before guybrush, but the implication that one could have been the big bad LeChuck, makes guybrush fume, even if it’s just an initial.
- deleted 2y ago[deleted]
- 7thaccount 2y agoHe also notices she got rid of their picture and a few other things I thought
- raverbashing 2y agoDefinitely way better than a guy who was given a name based on a generic file name and type!
- Gormo 2y agoThe adventure game market wasn't quite so male-dominated, especially where Sierra was concerned, with a large number of female game designers, and multiple influential games with well-developed female protagonists 1-2 years before even the original Monkey Island came out.
- soneca 2y agoThanks, didn’t know. I knew about Roberta Williams, but I did not play the Sierra games much (that I remember, only Kings Quest 3, which was the first adventure game I ever played).
- Terr_ 2y ago> too much ludic humor tried to get by on transgression rather than wit I suppose the contemporaneous comparison there would be Leisure Suit Larry? [0] [0] https://en.wikipedia.org/wiki/Leisure_Suit_Larry https://en.wikipedia.org/wiki/Leisure_Suit_Larry
- grcggddddc 2y ago[flagged]
- Gormo 2y agoAnd Larry himself was the butt of most of the jokes.
- Gormo 2y agoIs that really true, though? I can't think of any significant examples of games from the '80s or '90s that involved "in-groups punching... on out-groups", unless the out-groups in question were space aliens, nazis, fantasy monsters, hostile AIs, or the like. Monkey Island is an absolute classic, of course, but this particular point feels almost like a retcon of present-day cultural assumptions into a specific context in the past where the objects of this criticism weren't really quite so present.
- cess11 2y agoDuke Nukem and Shadow Warrior would be pretty obvious examples. Someone else mentioned Leisure Suit Larry. I'd like to mention Samantha Fox Strip Poker as well, though it's a bit more subtle than "punching".
- DarkNova6 2y agoDuke Nukem is an obvious parody. And most ironically, the franchise always seen has more female fans than comparable genre games.
- cess11 2y agoWhat do you mean? Would parody exclude the possibility of down-punching? Imitative mocking is always OK?
- DarkNova6 2y agoYou would need to be more specific than that.
- danielheath 2y agoEG robocop showed lots of police brutality, but it wasn't a movie about how great and normal police brutality was.
- npteljes 2y agoI don't think fans indicate acceptability. For example, serial killers have fans.
- geopurcell 2y ago[flagged]
- redeeman 2y agoits almost as if most men are not crazily sexist pigs, that only cares about scantily clad female characters in video games. Its ALMOST as if there is much much to it than that
- teksimian 2y agowhich groups do you see as beneath you, therefor punched down upon?