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Nintendo was dev hostile as well. In Argonaut's case, Starfox 2 was canceled (but still completed) because they didn't want SNES 3D games competing with the so
by bluedino 3y ago
Nintendo was dev hostile as well.
In Argonaut's case, Starfox 2 was canceled (but still completed) because they didn't want SNES 3D games competing with the soon-to-be-released N64
And then they shot down Argonauts 3D platformer demo, saying they would make their own, causing them to create Croc instead.
In a way it made sense because you didn't want to end up with Sega where they kept trying to extend the old platforms. But they weren't looking to create a new in-between or add-on system like the Sega CD or 32X
- wk_end 3y agoTBF you can’t exactly begrudge Nintendo for wanting to end up with SM64 instead of Croc.
- philistine 3y agoThat version of history is in contention. The devs of Croc are adamant they basically invented 3D platformers and Nintendo stole their ideas, but the timelines with the first builds of Super Mario 64 rule in favour of Nintendo.
- MBCook 3y agoOh I didn’t realize they made Croc. That was a good game.