4 ms·
I think 2004 and 2007 were industry defining. 2004 had CS:S, Half Life 2, GTA:SA, Halo 2, UT04, World of Warcraft (!) 2007 had Wii Sports (well, that was 2006..
by maccard 3y ago
I think 2004 and 2007 were industry defining. 2004 had CS:S, Half Life 2, GTA:SA, Halo 2, UT04, World of Warcraft (!) 2007 had Wii Sports (well, that was 2006...) Halo 3, COD4, Mario Galaxy, Assassins Creed, Portal, Bioshock, Uncharted.
- Sharlin 3y ago2004 also had V:tM Bloodlines, as flawed as it was on release.
- accrual 3y ago2004 also brought Doom 3. It was significant for competing with Half-Life 2 for "best graphics" at the time. Even today, Doom 3 is still a visually stunning game.
- Aeolun 3y agoWhile those are all great, I do not think they quite measure up to 1999.
- maccard 3y agoI suspect you might have been the same age in 1999 as I was in 2004. To me, the games from 2004/2007 have shaped and defined the games being released now. CoD rewrote the shooter genre and is still one of the biggest games in the world. GTA:SA is a marvel of a game on so many levels. WoW is.... WoW. And Half Life 2 gave us steam.
- Aeolun 3y ago11? For what it’s worth, I do think they were genre defining. I was trying to think of arguments against that statement, and just can’t come up with anything. I suspect it’s just the 5 year difference that allowed equally amazing but different games to get the same label again :) It’s interesting that I probably have to go back several years to get a list with a similar number of titles these days.