3 ms·
if your controller has such loose timing that you can't match a 10ms window reliably, you're doing something very wrong. '
by ikiris 3y ago
if your controller has such loose timing that you can't match a 10ms window reliably, you're doing something very wrong.
'
- lmm 3y agoMatch a 10ms window how far away from your last sync point? Every clock has a drift rate.
- themoonisachees 3y agoI get where you're going, but also consider the level is 17 seconds long. It's not unreasonable to think he just ran it a few times until the clocks decided to cooperate.