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I don't agree. Average consumer application these days should be parallelized like any other. So more cores should be better. It's not last century anymore.
by shmerl 3y ago
I don't agree. Average consumer application these days should be parallelized like any other. So more cores should be better. It's not last century anymore.
- aurareturn 3y agoI disagree. Any CPU you get nowadays has a minimum of 4 cores which is plenty for the average consumer application. The most basic things people do are still bottlenecked by ST more than MT such as email, browsing, messaging. Even most AAA gaming doesn't scale more than 8 cores.
- zuhsetaqi 3y agoIt’s not about a single application scaling to all cores but modern OSes do A LOT in the background
- seritools 3y agoAnd those background tasks can be scheduled onto the slower cores.
- Dylan16807 3y agoEven on my decade old CPU, all those background OS processes fit into a single core.
- shmerl 3y agoBasic things like compression can be needed for a consumer application. And it's just one example. So I completely disagree with "2 cores are enough for consumer application" idea. And it's even further form truth for games. Last time I looked at something like Cyberpunk 2077 in the debugger, it had 81 threads. 81! Part of it were vkd3d-proton ones, but only a small part. And it actually does load CPU pretty evenly if you monitor it, so I'd say it scales OK.
- wittystick 3y agoThe time taken for any process is still limited by Amdahl's law. You can't make inherently serial parts any faster by throwing more cores at it.
- ghosty141 3y agoNot the case for gaming, single core performsnce is still king for the average game.
- shmerl 3y agoFor average game from 10 years ago - may be. Not for modern games. For them - GPU performance is king, not single core CPU one.