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After obsessing on thinness and weight for a decade on the iPhone and MacBook, Apple inexplicably did the opposite and missed the opportunity to focus on the m
by arnaudsm 3y ago
After obsessing on thinness and weight for a decade on the iPhone and MacBook, Apple
inexplicably did the opposite and missed the opportunity to focus on the major painpoint or VR : every headset hurts after 30 minutes. The Vision Pro is heavier than most flagship headsets.
I have 1000 hours on SteamVR, but coming back is a chore. And my face is red after every session.
- deleted 3y ago[deleted]
- empath-nirvana 3y agoThe iphone was heavier than almost any phone on the market when it was released.
- arnaudsm 3y agoYes about 10% heavier than the N95 and P1i, but the confort difference is neglible compared to strapping something to your face.
- idontknowifican 3y agoisn't it 10 grams heavier than an oculus?
- arnaudsm 3y ago26% heavier (135g) than the Quest 3. And the default Apple single-strap band favors aesthetics over weight distribution, which makes it even worse.
- idontknowifican 3y agothere is not a default band, you get both. quest pro is 700+ grams, so the AVP is lighter than its competitor