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I have my own written SOPs for how I make personal back ups of commercial media I own (purchased licensed instance because you never really own it even after pa
by austin-cheney 3y ago
I have my own written SOPs for how I make personal back ups of commercial media I own (purchased licensed instance because you never really own it even after paying for access). In this case I enjoy maintaining a media archive but my choice of words provides a fully legal context.
What I find interesting is the wildly differing approach to piracy between the RIAA and the MPAA. The music industry’s current approach is to make their product as available everywhere as much as possible so that it requires far greater effort to pirate the media than to otherwise consume it. As a result piracy is rarer than it used to be and they are making more money than they used to. The movie industry still acts the way the music industry did in the 90s.
- madduci 3y ago> As a result piracy is rarer than it used to be and they are making more money than they used to. The movie industry still acts the way the music industry did in the 90s. Exactly this. And not only they do more money with digital content, see how concerts are always full and prices skyrocketed due to the demand! The movie industry has surely more costs that music one, _but_ they act like children who lost their toys. And the book industry isn't that far away too.. a lot of content is behind stupid DRMs and what happens if the license server disappears one day?
- dns_snek 3y ago> what happens if the license server disappears one day Minor nitpick, "when" the license server disappears one day. They have no reason to do right by their customers when they go out of business, break old infrastructure that "only a small percentage of users were using", or just feel like they can get away with it and sell you the same product again on their new platform. It has happened before and it will happen again, modern video games are notorious for this, while you can still play multiplayer games from the early 00s. And let's not get started with content being outright ripped from our digital products, such as soundtracks being removed from video games after their opaque licensing deals expire, even though you supposedly "own" them in your digital library. Or old movies & TV episodes being removed because they're politically incorrect in the current age.
- CatchSwitch 3y agoIs this true? From what I've read musicians are hardly making anything off of streaming whereas they used to make much more prior to the popularization of Spotify. And AFAIK Spotify has never had a profitable quarter.
- ghaff 3y agoI assume "they" in the parent refers to the labels. Almost certainly one of the things that allows streaming to be priced in a range that's palatable for consumers is that most artists make less money than ever. At $50/month, it presumably wouldn't fly. As it is, it's probably priced in about the range that a lot of people spent on physical media in pre-Napster days. (And streaming seems not to be a money printing press for at least some of the streaming services either.) ADDED: https://www.visualcapitalist.com/music-industry-revenues-by-format/ https://www.visualcapitalist.com/music-industry-revenues-by-... Paid streaming is somewhat lower than peak CD but about the same as peak vinyl (inflation adjusted). There are peaks and valleys but consumer music spend hasn't changed that much over time.
- austin-cheney 3y agoMusicians are not the owners.
- carlosjobim 3y agoI've heard this a thousand times, but it begs the question: Why do they then put their music on Spotify?
- ghaff 3y agoBecause streaming in pretty much the distribution channel today. Even if they sell a few CDs at live shows, increasingly younger people don't even have a CD player. And very few people buy MP3s.
- carlosjobim 3y agoWhen the artists only get a couple hundred dollars per year from their streams, why even bother putting the music on Spotify? If your listeners don't want to buy your mp3s or CDs when that's the only option, then what's the point? Compare it to any other profession. Let's say a bricklayer decides to go work for a company. He works the entire year and builds houses for many people. Then he's paid a hundred dollars. He'd be an idiot to keep doing it. And he says that if he started his own brick laying business he wouldn't get even a single client. Okay, but why keep doing this?
- thaumasiotes 3y ago> The music industry’s current approach is to make their product as available everywhere as much as possible so that it requires far greater effort to pirate the media than to otherwise consume it. You consume it by going to youtube and playing the video. You "pirate" it by saving the youtube video. Passing the -x flag to youtube-dl will ignore the video and save just the audio. It's very little additional effort.
- dpassens 3y agoRegarding youtube-dl specifically, it's only very little additional effort if you're already comfortable using a terminal.
- shrimp_emoji 3y agoyt-dlp now. youtube-dl is dead. :p
- thaumasiotes 3y agoTrue, but its much more intuitive name lives on.
- snowwrestler 3y agoThe difference is that music labels and artists are making up the difference with other streams of revenue, like live show ticket sales, merch, and sync licensing, all of which have gone up as recorded music revenue has flatlined or gone down. Movies are not doing well with any alternate revenue streams yet. Ticket sales and merch are way down.
- BlueTemplar 3y agoFar from me to defend DRM (which ought to be illegal), but a major reason why it's more prevalent in movies and books compared to songs and video games is likely because for the first ones they are typically only enjoyed once.