5 ms·
It's impressive that it spell words correctly and lay them out but the issue I have is the text always has this distinctively overly fried look to it. The color
by whywhywhywhy 3y ago
It's impressive that it spell words correctly and lay them out but the issue I have is the text always has this distinctively overly fried look to it. The color of the text is always ramped up to a single value which when placed into a high fidelity image gives the impression of just slapping some text on top with photoshop afterwards in quite an amateurish fashion rather than text properly integrated into an image.
- imiric 3y agoBut the sample images they show here showcase a good job at blending text with the rest of the image, using the correct art style, composition, shading and perspective. It seems like an improvement, no?
- blehn 3y agoThe blending looks better, but the LED sign on the bus for example looks almost like handwritten lettering... the letters are all different heights and widths. Not even close to realistic. There's a lot of nuance that goes into getting these things right. It seems like it'll be stuck in an uncanny valley for a long time.
- viraptor 3y agoIt's just the presented examples. See the first preview for examples of properly integrated text https://stability.ai/news/stable-diffusion-3 https://stability.ai/news/stable-diffusion-3 Especially the side of the bus.
- whywhywhywhy 3y ago"Go" "Stable Diffusion" are not they look slapped on and would be sent back in most studios. Dream on is a bit better but looks very messy, badly spaced, inconsistent letter sizes.
- MyFirstSass 3y agoSide of the bus still looks weird though. Like some lower resolution layer was transformed to the side, also still to bright. Still impressive we've come to this but we're now in the uncanny valley which is a badge of honour tbh.
- bsenftner 3y agoI'm expecting at some point the stable diffusion community of developers to recognize the value of Layered Diffusion, the method of generating elements with transparent backgrounds, and transitioning to outputs that are layered images one may access and tweak independently. The addition of that would make the hands-on media producers of the world say "okay, now we're talking, finally directly indigestible into our existing production pipelines."
- cthalupa 3y agoThere's already ComfyUI nodes for Layered Diffusion. https://github.com/huchenlei/ComfyUI-layerdiffuse https://github.com/huchenlei/ComfyUI-layerdiffuse Of the people I know in the CG industries using SD in any sort of pipeline, they're all using Comfy because a node based workflow is what they're used to from things like Substance Designer, Houdini, Nuke, Blender, etc.
- bsenftner 3y agoThat's my impression as well. I used to work in VFX, my entire career is pretty much 3D something or other, over and over.
- GaggiX 3y agoIt's very likely an artifact of CFG (classifier-free guidance), hopefully some days will be able to ditch this kinda dubious trick. This is also the reason why the generated images have this characteristic high contrast and saturation. Better models usually need to rely less on CFG to generate coherent images because they fit the training distribution better.