3 ms·
So Unreal 5 is not very good at handling extremely fast moving bullets? ;)
by wink 3y ago
So Unreal 5 is not very good at handling extremely fast moving bullets? ;)
- dijit 3y agoCorrect. You would know the difference between a hitscan vs VHQ model mapped onto a pawn with a camera. if you knew the engine.
- wink 3y agoI suppose that's either a big yikes or a "ah well, it somehow works anyway". No, I've not the faintest idea about details of game engines, one area where I happily stay on the customer side.
- HelloNurse 3y agoYou can approximate extremely fast moving bullets with rays that are large and don't move at all. Which, thinking of it, is definitely a game programming design pattern.