3 ms·
I have a Quest 2 and haven't touched mine in years mainly because of the set up procedure (which is common in VR headsets): I have to find available space first
by theogravity 3y ago
I have a Quest 2 and haven't touched mine in years mainly because of the set up procedure (which is common in VR headsets): I have to find available space first by moving furniture around, then I need to calibrate the headset to work in that space. After usage, I have to clean the device with wipes to make sure sweat doesn't cause bacteria to grow.
If some of the items were addressed somehow, I'd be using it more frequently.
Also, the level of entertainment the headset provides is less than what I'd get out of a console, so there's even less incentive to use it.
- DreamFlasher 3y agoThe first issue is solved by Quest 3: 1) calibration is a matter of seconds, 2) it remembers all previously calibrated spots, so I basically never need to calibrate. Yes, you need about 2m² space if you want to move/do fitness, but that's something no VR can solve.
- seanmcdirmid 3y agoIf your fitness experience doesn’t involve actual movement from one spot (like BeatSaber, fitXR, supernatural, on shape, etc…) you only need about 1m^2, probably a bit less (basically wherever your hands can extend to needs to be unobstructed).
- int_19h 3y agoBeat saber does require movement to dodge blocks, though. And while 1m of sideways movement might technically be enough to dodge anything in the game (not sure tho...), in practice it can be hard to not move more than that once you start. I certainly wouldn't want to do that risking crashing into the surrounding furniture by moving further than necessary.
- seanmcdirmid 3y agoIf you are just playing BeatSaber, since you don’t move much you don’t really need a lot of space allocated, you still set up a room boundary but just draw it wherever. It’s too bad that Quest doesn’t have a stationary but non-stationary guardian setting that doesn’t require room boundaries.
- gadilif 3y agoCurrent versions actually support both stationary and room boundary. Also, since you begin in Passthrough mode, you can start using the device immediately (and only set up boundary when you actually need it - apps trigger space setup only when moving to VR mode for the first time, if needed).
- seanmcdirmid 3y agoStationary is really bad though, it won’t move your perspective with your head movement. Better to setup a room boundary, even over furniture, and just stay in one place.
- int_19h 3y agoIt does move perspective, though?