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for sibling, as I'm over my post quota: https://imgur.com/a/l6nqhvX https://imgur.com/a/l6nqhvX Yeah, Vive -> Index -> Quest 2 -> Varjo Aero[^1] -> Quest 3 ->
by refulgentis 3y ago
for sibling, as I'm over my post quota:
https://imgur.com/a/l6nqhvX https://imgur.com/a/l6nqhvX
Yeah, Vive -> Index -> Quest 2 -> Varjo Aero[^1] -> Quest 3 -> Vision Pro.
Yeah FOV is worse, yeah it costs more, virtually order of magnitude more.
People are responding to "The quest 3 does essentially the same at roughly 10x lower price.", i.e. dismissal of there being a significant qualitative difference.
I never, ever opted into watching video on any headset until now. Like, yeah, I tried it. I watched stuff. This is organic "I want to watch stuff, where's the VR headset?" instead of "here's a VR headset, I can watch stuff"
Something that escaped me until a week ago was a good visualization of the pixel density. I thought the Aero was amazing. It is/was.
I assumed Vision Pro was marginally more or less than the Aero.
Actually, Aero::Vision Pro is roughly Vive 1::Aero.
[^1] that one is important, that's real street cred, you know I care, invest, and know what I'm talking about
- wvenable 3y ago> dismissal of there being a significant qualitative difference. I think it depends on use case. Is having a bunch of high resolution floating screens the killer app or just a gimmick? For most current VR users, they're not going to see a significant benefit from higher resolution Beat Saber.