4 ms·
In that time between XD's inception and Figma's buyout attempt, hasn't Sketch caught up to Figma and become a decent competitor to it? I haven't used it in a wh
by DHPersonal 3y ago
In that time between XD's inception and Figma's buyout attempt, hasn't Sketch caught up to Figma and become a decent competitor to it? I haven't used it in a while because my employer doesn't support it and my freelance work has effectively ended.
- karaterobot 3y agoI don't know, as I stopped using Sketch the day I discovered Figma. Maybe so? I'd be happy about it, because it's nice to have real competition, but it'd be quite an achievement for them to have caught up at this point.
- jmull 3y agoI used Sketch recently and it was a good and effective communication tool between dev, design, client, and pm from my perspective (dev). I assume design too, since it was their choice. I'm not sure what it was missing before, but it seemed to have everything we needed. There were some things missing from the web app that the native app had, but it seemed like that was just the hook to upgrade from the free-tier.
- jwells89 3y agoI don’t know how Sketch compares on the collaboration front, but I still use it a lot personally for three reasons: - It still has a one-time/annual purchase option available - It’s still offline-first, with a fully first-party-documented file format[0] (no lock-in) - It’s suited well for screen-destined vector graphics creation, whereas Figma has a strong prototyping bent to it [0]: https://developer.sketch.com/file-format/ https://developer.sketch.com/file-format/
- drcongo 3y agoAgreed. Our designers work in Figma and I hate it, the devs tend to import into Sketch because it's so much nicer to work in.
- isodev 3y agoIndeed, Sketch is a decent alternative to Figma including for collaboration. Sketch even has the advantage of still being a offline first app while Figma is quite useless without an always on internet connection.