4 ms·
Apple still has a lotto' cash. Maybe enough to keep the product line going without much initial uptake.
by tomjakubowski 3y ago
Apple still has a lotto' cash. Maybe enough to keep the product line going without much initial uptake.
- tptacek 3y agoAbsolutely. But why would Netflix rush to get a native app for a platform that 0.007% (I looked this up!) of their customers use?
- realusername 3y agoIt's even worse than that, this product is additional to smartphones or computers and by not supporting it you aren't even losing a single customer since they have other main devices.
- tptacek 3y agoThey can also still watch Netflix on the headset with the browser!
- arielweisberg 3y agoI think the main pain point is going to be that you can't download content to watch on a plane. I checked and I can't do that in MacOS Safari.
- sleepybrett 3y agoWell I think there is also the 'what does a netflix app look like in vr and specifically vision pro' to contend with. Sure they could cross compile the current app and I assume you'd have a rectangle with the current ipad interface floating in the middle of your vision... not very exciting. The disney app with native 3d movie support is exciting, i haven't read the description enough to say if they place the screen in an environment or if you have the ability to just 'stick it in a window' off to the side of a web browsing session or what. I've played around a bit with a Valve Index and various virtual desktop software. There is something there. Most of them allow you to put app windows all around your 3d bubble etc. I have yet to see anyone talk about actual productivity software on the vision pro. A couple of videos of people browsing photos etc. But what does xcode look like, how does it change, is the pixel density high enough to code on. As someone who has done a lot of multiweek on-site trips where I spend a lot of time pounding out code on a laptop with no extra monitors in a hotel room, being able to have virtual multi monitors has some appeal.