3 ms·
It will require major changes to the art pipeline. New tools and tech that hasn't existed before. But, that tech is being made right now at a surprisingly fast
by corysama 3y ago
It will require major changes to the art pipeline. New tools and tech that hasn't existed before. But, that tech is being made right now at a surprisingly fast rate. In a couple years at most it will be possible to make at least an indie-level game with splats. Maybe even with models, animations, audio made to the 80% level with generative AI.
- bane 3y agoI personally think it's a distraction that we're using so many real-world sources as the source data. But arbitrarily detailed synthetic data, e.g. Nanite, Fractals, etc. can provide much more interesting spaces. I'm kind of surprise that nobody isn't just using examples of Mandelbulbs or whatever as standard data sets for these techniques. On the whole though, this is really interesting and definitely is an improvement over the much older splat techniques.
- flor1s 3y agoWell, some people are trying https://hirokatsukataoka16.github.io/Pretraining-without-Natural-Images/ https://hirokatsukataoka16.github.io/Pretraining-without-Nat...