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Xreal's new AR glasses are aimed at the Apple Vision Pro
- SushiHippie 3y agoI doubt that these glasses, with a form factor of sunglasses, are meant to compete with the vision pro, which is basically a computer in the formfactor of a diving mask. But it does look like a cool, maybe even useful, gadget nonetheless.
- brookst 3y agoAgree, seems like a classic “put Apple in the headline for clicks” bit of deception. These look really cool and I’m tempted, but a 56 degree FOV and no built in PC-class computer mean this is not a Vision Pro compete.
- freedomben 3y agoThere probably is some of that, but Xreal did use the same language that Apple did when describing their Vision Pro ("spatial computing") which I think justifies the article: > Xreal pitches the Air 2 Ultra as a full-fledged “spatial computing” device similar to its earlier Light mixed reality device, which also featured 6DOF tracking.
- brookst 3y agoFair point, I’d missed that.
- tracerbulletx 3y agoGiven the product category and the range of trade offs different VR/AR products make, it's a huge stretch to say they're competing with Apple Vision Pro. They're competing with some of the other light weight lower cost PCVR products maybe. I can't imagine saying it's "aimed" at the Vision Pro.
- threeseed 3y agoApple's screens each have 5x more pixels per inch. That is significant for a headset designed to be used for work.
- wkat4242 3y agoApple's not really pitching it as a work device though. Their marketing is very consumer focused.
- jitl 3y agoThere was a fair bit of work stuff in the announcement; I personally am primarily interested in Vision Pro as a monitor replacement. Furthermore I’ve talked to someone who’s used it a few times and they see it’s two use cases as content consumption (like 3D video / experience, not so much gaming) and content authoring (3D/VR video, architecture, and desktop monitor use case)
- _neil 3y agoIs it? I remember a lot of the launch video being depicted in an office or studio environment, aside from the dad taking 3d photos of his kids.
- ShamelessC 3y agoThe opposite is true, actually.
- mhh__ 3y agoI'd imagine the bulk of the sales at that price point will be people or companies justifying it as a work expense.
- jb1991 3y agoIt would seem you have not actually seen the marketing before commenting on it.
- jwells89 3y agoIt’s my belief that very high pixel density (and the GPU power to drive it) becoming cheap is going to be one of the factors that proves crucial to taking AR goggles/glasses/etc mainstream. The densities that’ve been economical thus far don’t cut it.
- wkat4242 3y agoHmm Apple didn't go for bird bath optics for a reason. It's just not there yet in terms of active display area and it can't display black. But I'm looking forward to the reviews.
- sigmar 3y agoAre there any physical stores where one can demo Xreal products?
- wadim 3y agoIn Germany there's a company renting those (and other VR headsets, consoles, etc.) out. It's not super expensive. Maybe there's something similar where you are? A month for you to test it in the comforts of your own home might be better than 5 minutes in some shop.
- homarp 3y agois that https://unboundxr.eu/vr-headset-verhuur https://unboundxr.eu/vr-headset-verhuur ?
- mentos 3y agoBigger question I have is if they pioneer a new device category aren’t they just doing free research for Apple who can fast follow with their trillion dollar product manufacturing and marketing machine?
- hhh 3y ago> aimed at the Apple Vision Pro > $699 No they're not.
- __m 3y agoalso 1080p per eye whereas the vision pro has over 4k per eye, it's like looking at 3d printed real physical object with the vision pro.
- TrueGeek 3y agoThis isn't a bad price point for a set of glasses that allows for shared spatial anchors. It is disappointing that they don't provide SDK access to the front cameras. If they are truly targeting the business market they need to go after the customer service industry, one of HoloLen's biggest niches. Years ago, with their original dev kit, they had a set of glasses that offered an SDK with video access, spatial anchors, all kinds of stuff. I don't know why they just didn't continue selling that.
- walterbell 3y agoAre any headsets offering OSS firmware and software?
- TrueGeek 3y agoNot that I've seen
- ajdude 3y agoI bought the xreal air one last year. Just looks like a pair of sunglasses, plugs into my MacBook Air via USB-C, and Projects three 1080 P monitors in my field of vision. I set my laptop up at a café, black out my macbook's screen, and it works pretty well. Been doing this almost every day for months. They also have a device that let you cast to the glasses wirelessly so I can go for a walk and have a little YouTube video in the bottom right corner of my field of view (think of those old picture in picture TVs)
- treyfitty 3y agoI don’t think we’re ready for a world where sunglassed people in a cafe sit there staring blankly. Imagine what it’s like for the various patrons as you adjust your field of view towards their direction. Just awkward.
- ajdude 3y agoWhile this probably makes it sound worse, since it projects two 1080 P monitors on either side of the one in the center, I'm often looking back-and-forth between the three monitors. Essentially it's like having a large 1080 P monitor in front of you, and then two on either side at an angle.
- eMPee584 3y agothree large monitors, none of which will be visible to anyone else.. (unless AR glasses go mainstream and share data)
- PhilippGille 3y agoIt was similar when wireless earbuds became popular and people were walking towards you on a sidewalk or standing next to you in a tram and started talking, without a phone in their hand. You get used to it.
- kleiba 3y agoI don't think I ever will.
- hn_throwaway_99 3y agoPerhaps I lack imagination, but for so many of these AR/VR glasses I just don't understand who the target market is besides (a) gamers and (b) niche commercial applications. To be clear, I think those 2 markets are big enough to support building some great products (I've played some games on the Quest and loved them), but all of these companies (especially Meta) seem to have the belief that most of us will be wearing these for a large portion of the day, and I just don't buy it. If anything, I want less distraction and notifications from my devices.
- IggleSniggle 3y agoI agree on the last part. I've been considering declutterring my desk by replacing my multi monitor setup with a headset, though. I like that it would be more portable, more dynamic, and take up less space than my current setup.
- oldpersonintx 3y ago[dead]
- guhidalg 3y agoI believe Apple’s goal is to exploit network effects of having multiple users with headsets in a semi-persistent environment. As in, a simultaneously physical and virtual conference room where your whole team can meet and interact with one or more applications at the same time. Instead of sitting in a room having a PowerPoint read to you, you can be at home in your pajamas and attend the meeting with all of the non-verbal cues you would get as if you were in the meeting room. Your Teams/Slack chat would get projected onto the wall so the presenter doesn’t miss a question. Idk probably it’ll just be games though…
- prng2021 3y agoYou shouldn’t need to have an empty space to support a 65 inch or larger tv to feel immersed when you’re watching my a show/movie. Similarly, you shouldn’t need to buy a big desk to support 3 big monitors just so you can multitask better. If you’re looking to replace furniture in your house and you can overlay a new sofa over your current one using AR glasses to compare the size and how the color fits with the rest of your things, wouldn’t that be great? Imagine you’re assembling a toy or furniture and AR glasses can guide you through which piece to connect where. There are so so many new possibilities as AR/VR matures.
- maxdo 3y agoThis is a classical West vs Asian. This glasses case is a very good example. Apple is building a super duper expensive ego-driven project no one will ever buy at this price. The Western world is trying hard to deliver something colossal and giant and sometimes even remarkable. It is driven by ego-centric: "I'm so smart, my product needs to be the best of the best, and I'll be talking to my grandkids about this product". With something like iPhone, it works. The China-style approach is the classical bottom-up approach. I'll build something I can sell today. I'm not afraid to go with sub par product if people will buy it. I will mobilize my group because otherwise, we will not survive. I will sell it a lot. I will iterate a lot. As a result, I will make lots of money and become famous. The outcome is the same, but look at that. China has so many companies now in any area where it competes. And that combines with the government pushing from the top very long term 10 years+ initiatives. Solar, EVs, nuclear, Air industry, and Education in general. This pattern is so deep in the culture. You can even see it with the military. And it's evident that the root cause of the problem is the lack of a healthy environment for manufacturing. Just look at trade wars between China and the West. Microchips aside, what is the subject of war? The US ban pork exports in response to Huawei. Europe is trading French alcohol export quotas for EV imports. This is extremely sad. The impact of the Western world's de-industrialization is huge. The current war in Ukraine emphasizes the Western incapability to produce almost anything in volume. Or with any quality. The few items still good due to 20-30 investments are just a delusion of previous capabilities.
- vlovich123 3y agoYou realize you're talking about a company that only historically releases a new product that they think will make billions of dollars and ship lots of units right? Vision Pro is shaping up to be the exception. The counterpoint to that strategy is Meta which is pricing the Quest as cheaply as possible and selling as absolutely many as they can. I'm really not seeing this pattern you're describing. China historically just copies successful products and largely ignores IP, not coming up with anything novel. They are changing that pattern following the path America did to seize control from the UK (& arguably faster too). If anything, this suggests it would be more beneficial for us to have IP durations match typical market cycles for products rather than be blanket 15 years. > The current war in Ukraine emphasizes the Western incapability to produce almost anything in volume That's a different problem than manufacturing of consumer products. Apple ships nearly 1B phones each year. Yes, it's assembled in China but most of the components are manufactured elsewhere & they're standing up assembly plants elsewhere (e.g. India).
- KaiserPro 3y agoIt will be interesting to see what the displays are like. AR is _very_ hard for a number of reasons: 1) the screens are really difficult to get right: too bright and you have no battery/burn your face, too dim and you've got really effective sunglasses 2) if you don't have local dimming (ie being able to take away light rather than emit it) then everything looks shit 3) input is super hard. No keboard, no mice, no touch screen. Sure you have hand tracking, but without third party sensors, you have to have your hands in view to track them. This means gorrila arms or just plain fucking frustration. 4) without a second CPU/GPU battery box, you have no compute power. Glasses only have about enough space for 2 watt hours of battery. 5) good 6dof tracking is compute expensive without custom silicon.
- infocollector 3y ago6) I think the threshold for visual display in AR will be 4k in each eye, and 120Hz + USB-C (with mac air m4?) - is where the game will begin. I think we are getting there...
- jimmySixDOF 3y agoMeta's CTO says they will start to demo internally "the most advanced pice of consumer hardware ever developed" so we may be getting there sooner than most people think.
- KaiserPro 3y agoBoz's track record on that is not great. The thing he's talking about is already three years too late, doesn't have the display it needs, and are _fucking_ expensive[1] moreover the software is horrendously unstable. [1] https://mixed-news.com/en/meta-ar-glasses-orion-made-in-usa-the-information/ https://mixed-news.com/en/meta-ar-glasses-orion-made-in-usa-...
- DonHopkins 3y agoPlus he doesn't have a leg to stand on! ;) https://thenextweb.com/news/metaverse-no-legs-meta-microsoft-analysis https://thenextweb.com/news/metaverse-no-legs-meta-microsoft... Admittedly, Meta finally did ship the legs in 2023, but they sucked. https://kotaku.com/meta-horizon-worlds-mark-zuckerberg-avatar-legs-quest-1850789924 https://kotaku.com/meta-horizon-worlds-mark-zuckerberg-avata... >In October last year, Zuckerberg showed off the newly improved avatars and also previewed that they would all have working legs. A release date of sometime in 2023 was promised, and then a few days later we learned that the whole video featuring the legs was fake and featured mo-capped animations.
- asylteltine 3y agoI want something I can wear on a flight and forget about my environment. I want to block out light entirely. Seems like Vision Pro is the best option for this. I’m hoping Apple will surprise us and steam vr gaming will be possible…
- edmundsauto 3y agoThe quest 3 is probably better at blocking things out than the more open design of the AVP.
- rokkitmensch 3y agoThe XReals are also fantastic for your application.
- aussieguy1234 3y agoHere's a potential interesting use case. A star trek hologram style AI assistant, visible through the AR glasses and powered by an LLM. It could probably be done with Quest 3 passthru, but that would be impractical to wear around everywhere.
- dchuk 3y agoI have two use cases for something like these, that are both very first world problem-y I fully admit: 1) wearing in bed, with the lights off while my wife sleeps, to use my MacBook Pro as if I was at a desk with multiple big monitors in front of me 2) on an airplane, usually in the extra 6” of legroom BS seats, where I’d like to either do the same computing with multiple large fake monitors, or to watch a show or movie on something better than an iPad sized screen. Anyone do either or both of these things? How does the AR work with a short depth of field (like the back of the seat of an airplane right in front of me”)? Are these worth it? I love the form factor and concept
- CGamesPlay 3y agoI do both of these with my xReal Airs. The airplane head tracking doesn’t work stellar due to the movement of the plane, but the fixed screen mode works there. Much more comfortable than using the laptop screen.
- rspoerri 3y agoI worked in my bed, until i realized that it really messes with my sleep. Since then i only read on my e-ink ebook reader.
- danielEM 3y agoOwning previous generation may advice you - don't buy it. And unsubscribe to anyone who recommends it for anything else then watching 1 hour movie. My arguments against: 1. Lightweight - yes, but no. Comparing overall weight to like VR headsets - yes, it is freakin light. The significant difference however is that weight of VR headset is way way better distributed and this s*t sits right on 2 small spots on your nose. It is simply painful after 40min to an hour of use 2. 1080p - movies only, edges of screen blurred, I really don't recommend it for any sort of work (the reason I bought these glasses in a first place). When you move your head text gets blurry and sometimes unreadable 3. There is no "one size for all" in this area. Wearing these glasses is inconvenient and painful to my ears as well. And read a lot of comments about that in the internet, so not alone here 4. There is no IPD regulation which to me causes further issues with observing image close to the edges 5. 699$ - I'm gonna start to laugh hard / cry - not worth it, 43inch 4K screen cost 200$, wow effect not worth the money, not worth for working.
- sofixa 3y ago> 5. 699$ - I'm gonna start to laugh hard / cry - not worth it, 43inch 4K screen cost 200$, wow effect not worth the money, not worth for working. But you can't walk around with or carry that 43inch 4K screen in the plane.
- danielEM 3y agoI guess you missed a point, these glasses are pretty useless, so no need to carry them around. :-) But if you insist, not gonna stop you from buying this product. Just don't tell me later no one warned you! :-)