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I can't see it being superhuman, that's for sure. Chess AI are superhuman because they do vast searches, and I can't see that being replicated by an LLM archite
by foota 3y ago
I can't see it being superhuman, that's for sure. Chess AI are superhuman because they do vast searches, and I can't see that being replicated by an LLM architecture.
- macrolime 3y agoAny particular reason why that shouldn't work well with fine-tuning of an LLM using reinforcement learning?
- WithinReason 3y agoThe apples-to-apples comparison would be comparing an LLM with Leela with search turned off (only using a single board state) According to figure 6b [0] removing MCTS reduces Elo by about 40%, scaling 1800 Elo by 5/3 gives us 3000 Elo which would be superhuman but not as good as e.g. LeelaZero. [0]: https://gwern.net/doc/reinforcement-learning/model/alphago/2017-silver.pdf#page=5 https://gwern.net/doc/reinforcement-learning/model/alphago/2...
- edgyquant 3y agoI don’t think 3000 is superhuman though, it’s peak human as iirc magnus had an Elo of 3000 at one point
- sscg13 3y agoLeela policy is around 2600 elo, or around the level of a strong grandmaster. Note that Go is different from chess since there are no draws, so skill difference is greatly magnified. Elo is always a relative scale (expected score is based on elo difference) so multiplication should not really make sense anyways.
- adrianN 3y agoChess AI used to dominate by computational power but to my knowledge that is no longer true and the engines beat all but the very strongest players even when run on phone CPUs.