4 ms·
That’s a weird set of complaints. Yes of course it’s a separate group of people. It’s a very long time apart and completely different studios. I would rather c
by jncfhnb 3y ago
That’s a weird set of complaints. Yes of course it’s a separate group of people. It’s a very long time apart and completely different studios.
I would rather complain that it wasn’t more like divinity. Divinity’s game design was vastly superior to 5e. But it clearly is a BG sequel. The plot connections are pretty strong. Perhaps more than ought to have been expected
- D13Fd 3y agoThat’s the camp I’m in. DnD 5e feels pretty shallow compared to the DOS:2 system.
- caskstrength 3y ago> That’s a weird set of complaints. I didn't list any complains besides perhaps commenting on Larian's humor. > The plot connections are pretty strong. Perhaps more than ought to have been expected The plot has been concluded in ToB. Just sprinkling around random NPCs from previous games doesn't make it a sequel.
- jncfhnb 3y agoHave you… actually played the game to its completion?
- caskstrength 3y agoHave you... actually played ToB to completion? At the end it shows you the epilogue explaining _exactly_ what happens to all your companions (spoiler alert: Minsc doesn't become a statue in Baldur's Gate). Cameos, forced tie-ins and straight up alternations of story lines of previous games doesn't make it a sequel.
- tmtvl 3y ago> Divinity’s game design was vastly superior to 5e. Sure. But if it's Baldur's Gate, why isn't it 2nd Edition AD&D? It's far superior to Divinity, it's what we expect from BG, and it would win points for nostalgia reasons.
- disgruntledphd2 3y ago> Sure. But if it's Baldur's Gate, why isn't it 2nd Edition AD&D? It's far superior to Divinity, it's what we expect from BG, and it would win points for nostalgia reasons. As bad as 5E, 2nd is far, far worse. There's basically nothing for martial characters to do any round. Shoulda rolled a wizard. Hope you like making save or die rolls in high level play.
- piaste 3y agoNostalgia is literally the only thing AD&D has going for it - it's a clunky, incoherent, and thoroughly unbalanced mess, designed when tabletop gaming was only a decade or two old. We've had 35 years of experience with tabletop and CRPGs since then, both with systems that tried to stick closer to D&D and with ones that tried new things altogether. The Divinity system isn't perfect by any means, but I can't imagine how rose-tinted your glasses must be to think that THAC0 and the golden age of Linear Fighter, Quadratic Wizard are better.