3 ms·
In 1998 we still called them Doom clones. Goldeneye didn't even use conventional twin-stick aiming. There's a reason there weren't many. How many non-Nintendo 3
by devnullbrain 3y ago
In 1998 we still called them Doom clones. Goldeneye didn't even use conventional twin-stick aiming. There's a reason there weren't many. How many non-Nintendo 3D platformers are there today?
- 1123581321 3y agoWe were calling them first-person shooters by the mid 90s (though I also remember ___ clone.) Interesting recent thread about it on another forum: https://forum.quartertothree.com/t/our-favorite-old-magazines-was-trying-to-contact-tom-chick-re-book-research/160195 https://forum.quartertothree.com/t/our-favorite-old-magazine...