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Do you have any examples of such features? By chance (?) I happened to stumble upon a YouTube video involving a sky islands server by hypixel earlier today. It
by nonethewiser 3y ago
Do you have any examples of such features?
By chance (?) I happened to stumble upon a YouTube video involving a sky islands server by hypixel earlier today. It included some nether portal which seemed to transport people to different servers.
- zaptrem 3y agoWhat you're seeing is BungeeCord, a Minecraft proxy server that lets you run thousands of servers through one domain name. You set up a load balancer that points to a bunch of BungeeCord instances and those in turn point to the actual internal mini-game and lobby servers. I think internally the server transfer process is described to the client as a world change (similar to going to the Nether). If you look it up it likely won't be called BungeeCord anymore (maybe Waterfall now?), as the MC community likes to constantly fork things and change the name. Hypixel constantly uses things like custom sound effects, spawning particles where they don't belong, using player facing direction for ray tracing for projectiles (e.g., QuakeCraft), and manipulation of player inputs (e.g., remapping crouch to flight, right clicking the air to trigger scripted events/abilities). Additionally, they have advanced anticheat heuristics that are quite sensitive to the slight differences in control patterns/packets that would come from an alternative client such as OP.
- KomoD 3y ago> If you look it up it likely won't be called BungeeCord anymore (maybe Waterfall now?) Yes it will be, BungeeCord itself is still a thing but then you also have a bunch of different forks people use (such as Waterfall like you mentioned) And then there's also more proxies such as Velocity (which is now more commonly used)