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What's to stop game publishers from creating a tier-based system a la streaming services? Want to buy this brand new AAA game but don't have $60-70? You can pay
by mistyvales 3y ago
What's to stop game publishers from creating a tier-based system a la streaming services? Want to buy this brand new AAA game but don't have $60-70? You can pay $30-40 for it with ads!
I assume this would actually not work out that well since games go on sale so soon.. so it will probably end up being the case for a streaming service like PS NOW or whatever.
- progbits 3y agoAs Valve keeps saying and proving, piracy is a service problem and gamers are a resourceful audiencie. Trying that is a great way to drive piracy up. Personally I wouldn't even bother because such games were probably overtaken by marketing and sales and wouldn't be worth playing even for free.
- mike_hock 3y agoIn reality, though, pirates are gonna pirate and paycucks are gonna pay, they're not suddenly gonna find their balls because of some ad after paying to win the pay-to-win crap that is modern games for so long.
- fbdab103 3y agoEDIT: disregard, I am an idiot, got my U-gaming companies confused This is the same Ubisoft that recently tried altering the deal with developers. They are exploring new revenue streams, and I think this is just a preview of what is to come everywhere.
- bigbillheck 3y agoWasn't that Unity, not Ubisoft?
- sufficer 3y agoThat's unity
- add-sub-mul-div 3y ago> What's to stop game publishers from creating a tier-based system a la streaming services? Want to buy this brand new AAA game but don't have $60-70? You can pay $30-40 for it with ads! What will stop them from doing that will be the success of selling the game for $60-$70 with ads and a premium version without ads for $90-$100.
- jimbob45 3y agoGame quality today just doesn’t support such a system. The only strong aspect of design these days is the art which, ironically, is often the quickest to seem dated.
- thowaway91234 3y agoDelete this before you give someone ideas.
- creaturemachine 3y agoI think they're raking in enough cash from loot boxes and swappable skins on AAA free-to-play games that this just might not be that profitable. Mobile is another story. There's so much crap shovelware out there with ads that you can almost forget the idea of a free game anymore. Video ads can run minutes in length or even be playable demos of other games, usually with the same braindead mechanic as the rest. Steve Jobs was right, don't give your kid an ipad.