4 ms·
The hardest problem the Stable Diffusion community has dealt with in terms of quality has been in the video space, largely in relation to the consistency betwee
by adventured 3y ago
The hardest problem the Stable Diffusion community has dealt with in terms of quality has been in the video space, largely in relation to the consistency between frames. It's probably the most commonly discussed problem for example on r/stablediffusion. Temporal consistency is the popular term for that.
So this example was posted an hour ago, and it's jumping all over the place frame to frame (somewhat weak temporal consistency). The author appears to have used pretty straight-forward text2img + Animatediff:
https://www.reddit.com/r/StableDiffusion/comments/180no09/on_the_swing_animatediff_text2image_only/ https://www.reddit.com/r/StableDiffusion/comments/180no09/on...
Fixing that frame to frame jitter related to animation is probably the most in-demand thing around Stable Diffusion right now.
Animatediff motion painting made a splash the other day:
https://www.reddit.com/r/StableDiffusion/comments/17xnqn7/roll_your_own_motion_brush_with_animatediff_and/ https://www.reddit.com/r/StableDiffusion/comments/17xnqn7/ro...
It's definitely an exciting time around SD + animation. You can see how close it is to reaching the next level of generation.