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I do agree that people think differently these days vs 20 years ago, based on my own personal experience which is not nothing, and I would argue your "based on
by ncr100 3y ago
I do agree that people think differently these days vs 20 years ago, based on my own personal experience which is not nothing, and I would argue your "based on nothing" is based on your personal experience :-)
I like this articles point that the emotion of the moment is really what matters and the challenge for writers is to identify the emotion that is evoked through the wide smattering of situations a dynamic video game puts its players through.
I think it goes beyond video.
Back to speculating about society and its thinking, we spend a lot of time consuming media packages presented to us on our cell phones or tablets or computers. That's a repetitive process. This sounds like training to me. The mode is a screen or two screens if you've got multiple monitors, some kind of touch or hand-driven browsing device might come out or a touch screen. And yeah, the images can flicker on the screen like a captivating campfire, engorging you in a dazzling array of light and sound which can tickle your funny bone or involve you in a sad moment.
It's like life for all of us media consumers has become predictable, because you can visit and revisit these experiences.
Life of course is not that predictable, it is chaotic and as adults we only learn how to protect against the radically horrible potential outcomes of life through skills and learning from other people's mistakes.