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> Krita and Gimp's biggest issue is that most of the tools are implemented in a non intuitive way. Everything is a disorganized mess. And since PS doesn't run u
by cycomanic 3y ago
> Krita and Gimp's biggest issue is that most of the tools are implemented in a non intuitive way. Everything is a disorganized mess. And since PS doesn't run under linux, this gets on my nerves.
Do you mean non intuitive or just not the same as PS. 99% of complaints I see about GUIs (most commonly OSS ones, because people are less likely to criticise choices where they invested money) are that they do not function like another piece of software.
> For example in Krita you can't resize a crop rectangle with the mouse that holds its aspect ratio... WHYYY? And why does the crop tool forgets the previous size values? Little things like these show that the creators NEVER EVER use their own fucking program.
Are you sure? IIRC you just hold down the ctrl key while dragging to preserve aspect. Do I remember wrong?
- hotnfresh 3y agoI started with “serious” image editors on Paintshop Pro, not Photoshop, and have used Gimp several times as much as I’ve used Photoshop. Gun to my head, have to do some unknown-in-advance image editing task, I get to pick the software, but can’t look anything up, I die if it takes far too long? I’d pick Photoshop. I might survive with PS. Near-certainty I’m dead with the Gimp, hell I might be dead with Gimp even if the task is incredibly simple. It’s not that it isn’t like PS, it’s that it’s UI gibberish.
- lofaszvanitt 3y agoTry editing 10 images in a row with Krita and you'll see the issues right away. Layer handling, selection handling and tool placement is cumbersome, to put it mildly. Maybe invite someone who has extensive experience working with photoshop and watch how often he starts to curse or ask for help and whether he uses the gun to shoot himself in the head. Then change things accordingly, if the creators don't use their own program... I worked with Gimp ~ 1 year ago, not touching that again until I feel the need to flagellate myself.
- zelphirkalt 3y agoNot saying you are necessarily wrong about Gimp possibly being able to copy some of the good ideas from Photoshop. However, you basically confirmed what the GP said. If you suggest to put your usual Photoshop user in front of Gimp, without prior experience, then they are bound to walk into unexpected design decisions. Just like a Gimp user would, trying to find things in Photoshop.
- epcoa 3y agoConfirming what the GP said? This is all misdirection. Bottom line the GIMP UI/UX is garbage. There are extremely few people that have used a variety of image editing tools and claim GIMP is actually better. That’s all that matters really. This isn’t some rhetorical exercise.
- cycomanic 3y agoThe previous poster was talking about Krita (and the one before that Krita and Gimp) and while I agree with some of the criticism of gimps UI, I stand by my comment a lot of that criticism is based around "it is not like program X, that I'm used to". I mentioned it in a different post, blender is the prime exhibit for this, its UI received even more criticism than gimps. Now that it has become the (or one of the) most popular 3d modelling tool, most of these voices disappeared, because it has become the first entry point and people are not used to some other way of working anymore.
- Miraste 3y agoBlender and Krita fit the different-but-not-bad workflow defense, but GIMP's is outright terrible. Instead of the specific buttons, compare how many steps it takes do something in GIMP vs PS. For almost anything, it's either >2x as long, or simply can't be done.
- danem 3y agoBlender underwent a huge UI overhaul that brought it closer in line with software like Maya. They even made left-click to select the default which was a huge turn off to newcomers. If anything Blender proves that paying close attention to UI and making it mostly align with user expectations matters.
- epcoa 3y agoWat? Blenders UI was revamped. Even so, prior to the rewrite it wasn’t such a sorry mess as Gimp, it already had some professional adoption. And my point is, regardless of those claiming gimp sucks because it’s not what they’re used to: it absolutely does not matter an iota because there is near universal acceptance that it’s terrible for anything but toy work. UI aside, internally it isn’t fantastic either, a problem that blender didn’t have.
- vetinari 3y ago> Maybe invite someone who has extensive experience working with photoshop and watch how often he starts to curse or ask for help and whether he uses the gun to shoot himself in the head. The extensive experience working with photoshop is a problem in itself, not a symptom. It sets expectations, and when they are not met, frustration ensues. But the photoshop UI is not the most intuitive one, just most familiar to this kind of person. Those are two very different things. I understand the frustration, for the same reason I cannot work with Darktable. In some aspects and basic organization it is similar to Lightroom, and when I start using it as Lightroom, it leads to the same frustration. But that's not because the Darktable folks did something wrong, but because I cannot act on my habits from different software package and my expectations are not met. Someone, who doesn't have the same habits and doesn't have to unlearn won't have the same issues.
- prokoudine 3y ago> But that's not because the Darktable folks did something wrong As a survivor of "let's have three different ways to apply a TRC curve at the start of the processing pipeline" — hard disagree.
- pessimizer 3y agoAs somebody who has worked in prepress full time, almost nothing in Photoshop makes sense, I just memorized it. I can always find what I need in GIMP. Photoshop is a necessity because it does things that the GIMP can't do, not because its UI is in any way better.
- squeaky-clean 3y agoI used GIMP for about 5 years before switching to photoshop. Even knowing GIMP inside and out, and knowing nothing about photoshop besides what I learned from GIMP, photoshop ended up being faster and more productive for me in under a week.