3 ms·
I think the GTA 3 family of GTA games did, yes. They were PlayStation 2 games first, and RenderWare was relatively common for PS2 games. Source: worked in game
by moosedev 3y ago
I think the GTA 3 family of GTA games did, yes. They were PlayStation 2 games first, and RenderWare was relatively common for PS2 games.
Source: worked in game dev using RenderWare on PS2 back then
- MBCook 3y agoSince you were in the industry, was RW the first big 3rd party engine? I know it’s common now, and seems to have really taken off in the Wii/PS3/360 era. My understanding is it wasn’t in the PSX generation (at least early?).
- justsomehnguy 3y ago> RW the first big 3rd party engine RW is RenderWare, it's not a game engine. > really taken off in the Wii/PS3/360 era No? RW have/had the immense success as an engine used in more than a dozen commercial games (compared to idTech1/2/3), but it's usage explodes in 2001, with 18 titles, compared with 4 in 2000. > PSX generation Too early. https://en.everybodywiki.com/List_of_RenderWare_games https://en.everybodywiki.com/List_of_RenderWare_games
- qingcharles 3y agoIt was everywhere in the 90s that I remember when I was a game dev. I don't know if you would call it a game engine? We just called it a 3D engine back then. Back then at least I only remember it doing the graphics, no physics, animation, sound, etc? It must have started off as a purely software renderer as I can remember trying to compete with their published stats on tris/sec.