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You got it. Instead of letting software developers allocate a static cache with overhead that eats a little into the unified memory, the Mac gets to decide how
by iAMkenough 3y ago
You got it. Instead of letting software developers allocate a static cache with overhead that eats a little into the unified memory, the Mac gets to decide how to dynamically allocate and release cache for graphics. They said it would be "transparent to developers," but not really sure what that means exactly.
- MBCook 3y agoIt seemed like Metal was probably measuring it under the covers and adjusting things as opposed to asking the programmer to figure it out.
- teppic 3y agoThey said it was done in hardware, so not Metal alone.
- deleted 3y ago[deleted]
- aurareturn 3y agoI take "transparent to developers" as something developers don't have to worry about. It's done automatically.