3 ms·
My kid was involved with a Roblox airline, not this one. He just 'retired' as a C-level executive so he could go off to college. He still consults to the group.
by joezydeco 3y ago
My kid was involved with a Roblox airline, not this one. He just 'retired' as a C-level executive so he could go off to college. He still consults to the group.
All of the above list, including entire airports and in-flight entertainment in the seatbacks.
- ethbr1 3y agoIf you build a sandbox, and populate it with kids, they will do the things kids do -- mimic things they see adults doing. And so, invariably they build job simulators: https://m.youtube.com/watch?v=uq0orHycjHI&t=12m41s https://m.youtube.com/watch?v=uq0orHycjHI&t=12m41s Or just, you know, entire (pyramid scheme) corporations: https://m.youtube.com/watch?v=hE6jxjKPNZQ&t=6m35s https://m.youtube.com/watch?v=hE6jxjKPNZQ&t=6m35s
- rckclmbr 3y agoMy kids just beg other players for Robux. I guess there's all kinds...
- joezydeco 3y agoI found the whole thing really interesting. With the in-game economy they were doing things like subcontracting to vendors (writing Lua code, making 3D models, selling entire aircraft to each other), selling shares to investors, and distributing dividends.
- tessierashpool 3y agoThis reminds me of Warcraft. I got this PDF listing which products were cheaper to buy from vendors than the auction house, and I set up a small network of toons who would mail each other these products and auction them. (The products were either all fish or mostly fish.) I think you could have five characters total, so I had a little price triage cartel specializing in fish, made up of four characters, who all operated for the benefit of the fifth character, the one I actually played the game with. It worked beautifully up to about level 45 or 50, after which it didn't scale any further.