3 ms·
It just doesn’t bother me. If a game wasted something like 500GB of storage space that means it’s temporarily borrowing $20 worth of SSD storage. (I think the
by dangus 3y ago
It just doesn’t bother me. If a game wasted something like 500GB of storage space that means it’s temporarily borrowing $20 worth of SSD storage.
(I think the uncompressed audio was usually because of CPU decoding restraints, and the fact that a typical PlayStation game had such a crazy amount of “free” storage to work with on a disc compared to the amount of data needed to create the game and its world - might as well toss in voice acting and FMV video)
- eviks 3y agoyou also forgot permanently spending $X worth of time and inconvenience getting that 500GB
- imtringued 3y agoWhen you realize NVMe turns your high performance 6 Gbps SATA ports off and you have to migrate 500GB of data from one SSD to another over 3gbps... and it gets slower once you consider that you as a software developer have millions of tiny files that take even longer to copy over. Oh yeah also your boot entry doesn't work so you have to fix that one up. Upgrading from 500GB to 2TB easily cost 4 hours plus letting it run overnight to avoid wasting time on the transfer.