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I just got done reading Sid Meier's Memoir! He also touts the importance of being a generalist. You can have programming as your primary expertise, but you shou
by BeetleB 3y ago
I just got done reading Sid Meier's Memoir! He also touts the importance of being a generalist. You can have programming as your primary expertise, but you should have a bare minimal competence in both audio and graphics. On a number of occasions, he'd have a vision for one aspect of his game that the whole team was against, and the way he would convince them would be to make a working prototype of that feature. The audio/graphics would be poor, but they needed to be good enough to demonstrate it and have his team members play.
He could get underlings to execute on his vision, but he felt that if they didn't believe in it, they likely would put a lot less effort than he would.
- mcv 3y agoThat is an excellent approach. It's always better to have people believe and care instead of simply obey.
- Aeolun 3y agoWhile this was nice, I also especially like the sections where he realizes he was wrong to keep insisting on doing stuff himself, like when they finally get a dedicated artist and sound designer.
- BeetleB 3y agoThe two are unrelated. In the latter, he was referring to a dedicated artist/sound designer for the final product. In my comment, he is referring to building a quick prototype to show to the team. Once he's done that, the dedicated folks will make the actual final/production version based on his prototype.
- Aeolun 3y agoOh, yes. I didn’t mean to imply they were mutually exclusive. Just that the one spoke to me more than the other :)