3 ms·
I don't think so, even as a game artist. It took me a while to understand the concept of branches (that they are basically modes or variants of a project). That
by m_niedoba 3y ago
I don't think so, even as a game artist. It took me a while to understand the concept of branches (that they are basically modes or variants of a project). That clicked. But for daily game development, the most thing I do is just commit+push / pull. That's 90% of the work and Git does a great job here. There are desktop applications such as Anchorpoint (https://www.anchorpoint.app/ https://www.anchorpoint.app/), which make it even easier for non coders. So the whole big ecosystem of Git makes it easier to use.