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PICO-8 is a wonderful little thing. Kind of like a modern day Commodore 64 with a brilliantly intuitive IDE. My fourth grader has spent many a weekend tinkeri
by montroser 3y ago
PICO-8 is a wonderful little thing. Kind of like a modern day Commodore 64 with a brilliantly intuitive IDE. My fourth grader has spent many a weekend tinkering with sound effects and sprites and animations and all the like. The whole space is nicely constrained (128x128px 4-bit color) while still being expressive enough to capture the imagination...
- MattPalmer1086 3y agoYep. although my son isn't really into coding, PICO-8 was the only thing we tried where we actually made a mostly functional platform game. He got really into defining the sprites, levels and sounds, and that took him into coding movement and enemies and different bullets for the character.
- Dylan16807 3y ago> The whole space is nicely constrained (128x128px 4-bit color) while still being expressive enough to capture the imagination... It's pretty cool but I get overly annoyed that it has strict source code limits. Hopefully the token limit is what dominates coding most of the time, since it's significantly more realistic.