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Turning down Zynga: Why I opted out of the $210M Omgpop buy
- zrgiu_ 15y agoLike the guy said, he lost a job. Nothing more. A developer from a company that was bought for >$200 million surely won't have a problem finding a job somewhere else if he wants (not to mention he also worked for Blizzard). He deserves all the respects for not letting himself be carried away, and making a decision with his heart. That's something you don't see often nowadays. You have my respect, Shay Pierce.
- GFischer 15y agoI also feel that the article was very well written and set an excellent tone in discussing the decision, with respect for the other party, with no personal attacks or other techniques trying to elicit an emotional response. It came across as very professional to me. The argument given was also understandable and deserving of my respect.
- sambeau 15y agoYou now have my $0.99, Shay Pierce.
- guynamedloren 15y agoApple has your $0.29 and Shay Pierce has your $0.70... unless you just sent him a $0.99 donation =]
- zrgiu_ 15y agoI actually did buy his game too. Seems like something I would enjoy playing :)
- sbarre 15y agomine too
- reidmain 15y agoAnd my axe! errr I mean my $0.99 as well.
- mseebach 15y ago> Like the guy said, he lost a job. Nothing more. Exactly. The headline is wildly misleading - he didn't opt out of the buy-out, his small equity stake was bought. The value of the buy-out is irrelevant, and it's unlikely that the offer he got was off-the-charts above what he could get somewhere else - He said it was a standard offer, so most likely it was what he made before + n%.
- deleted 15y ago[deleted]
- cgarvey 15y agoWas he really using 100% heart here or capitalizing on the gravity of the situation to slingshot himself in to the limelight and boost his app sales and reputation? That's the feeling I got from this post at least. Surely there were other developers who had "side projects" they really loved who happily went with Zynga. I really have to question why this guy was the _only_ one who didn't jump ship. Sure you can write a post claiming to be the white knight and not another corporate zombie like the rest, but that's very rarely the case. I see this as a power play. Instead of being a "Zynga acquisition", I think he saw it as much more beneficial to be the David vs. Goliath. Good for him, I guess.
- roc 15y agoIt read to me as a bit of both. He had reservations (who wouldn't) but he'd also already had the taste for working for himself. So he's simultaneously got a reminder that his own work is important to him, a bit of breathing room from his chunk of the buyout and an opportunity to start off with a bit of a "bang" PR-wise. What entrepreneur would pass up on that?
- joezydeco 15y agoI think he's pretty clever for using the very tiny window of opportunity to gather some publicity for himself. Remember, the guy just lost his job.
- yojimbo311 15y agoThis seems like an exceptionally cynical perspective. While I don't suggest we should ever stop questioning things or explore what possible motivations could be involved, I'd love to see less of this automatically accusing people of having perceptually negative motivations that don't have any empirical evidence to support them. He seems to be pretty clear that he heavily debated the idea with himself and ultimately realized that his long term beef with the way he understands Zynga to operate doesn't work for him. The rejection of his addendum seemed like it was just icing on the cake. He deserves the praise he's getting for being honest with himself and the reader, not accused of making a "power play" just because you, or anyone else, can't rationalize the decision any other way. This is the kind of reaction that keeps us from having nice things.
- aeden 15y agoExcellent article and good on you for sticking to your principles. "But I exhort game developers: don't join a company whose values are opposed to your own. Values aren't just for idealists -- they matter. If a company's practices make you uncomfortable, pay attention to your instincts and be true to them." Replace "game developers" with "developers" or even "humans" and it still works.
- philwelch 15y agoUnless you're broke.
- scott_w 15y agoThere's nothing unreasonable about doing what is necessary to survive. You should keep your eyes open for something better, if that is the situation you find yourself in.
- wpietri 15y agoMaybe. Back when the universe was fresh and new, I would call up spammers and talk with them. Every one had some song and dance about how broke they were. In their view, it wasn't their fault they were acting like assholes. It was just circumstances, just business. Once you start screwing other people over for a living, it's a hard trap to get out of. Partly because that's now your expertise. And partly because your perception shifts. As Upton Sinclair said, "It is difficult to get a man to understand something when his salary depends upon his not understanding it!"
- d_luaz 15y agoIf guess it means we should resist the temptation of money and do the "right" thing, whenever we could. It's a tough call (to reject money and so-called better prospect), but it's equally painful to work in something which you don't believe in. Though it might not make economical sense, but it makes perfect human sense.
- dfxm12 15y agoI agree with you & OP that if you don't want to work for a company whose morals you disagree with, you should feel empowered to leave (I've done it myself). However, if these companies are surrounded by "yes men", nothing will ever change. There is value (righteousness, even), if you ever find yourself in such a situation, to stay with the company & challenge the "evil" status quo. There are two ways to lead by example in this situation. One is to walk away. The other is to breed change. Don't discredit the latter.
- tbsdy 15y agoShould be clear from his comments that he didn't give the $210M figure... a gamasutra editor made this!
- deathwarmedover 15y agoYou're right, Shay posts: One clarification: I didn't choose the title of this article and I am not confirming or denying any sum of how much the Zynga/OMGPOP buyout was for - I honestly was not privy to what that amount was, and I don't know anything more than the public information on that point.
- babuskov 15y agoAlthough any small game would like to be acquired by Zynga, if you're really good and have great ideas, maybe you should not - because your company might become as big as Zynga in just a couple of years. This deal looks like win-win, but maybe it's a bigger win for Zynga, as it removes one potentially dangerous competitor from the market.
- rplnt 15y agoMaybe they'll have money/lawyers to run the awesome tetris (blockles) OMGPOP had and pulled out because of the Tetris-troll company which thinks it owns some sort of copyright on game mechanics.
- andrewfelix 15y agoThis is true of so many companies that get acquired. I always think of Infinity Ward. If they hadn't been snapped up by Activision, they might be bigger than them today.
- tomgallard 15y agoI think he makes a particularly strong point about Zynga's unwillingness to change their standard contract to let him keep control of his iPhone app. If a company's not willing to be flexible about something like this, then it is the last place you want to be working. It makes Zynga look arrogant, inflexible and downright mean.
- perlgeek 15y agoI don't have any experience with acquisations, so I'd like to ask how common this is. If a big company buys a small company, how common is it do contract negotations with the employees of the small company? or is the "take it or leave" approach the norm?
- dfxm12 15y agoIn all honesty, from Zynga's point of view, in this specific case, it wasn't worth the headache of dealing with a non-standard contract. Sometimes, acquisitions are for talent reasons, sometimes it is for product reasons. In the former, you buy a company specifically to acquire a person (or people). Those people are aware of this & have some negotiating power. Similarly, in the latter, the acquiring company might want to keep the product team in tact (at least for a short while), so they might have some power, but in both cases, the other people are more or less on their own with a "take it or leave it" type of offer with very minimal room for negotiation. There will be examples counter to this, but this is in my experience (mostly from the "big company" POV).
- terziev 15y agoExactly - it makes zero sense for Zynga to accept all kinds of special requests and addendums so that everyone is on board. Big companies do bend but only in cases when there's no alternatives.
- evolve2k 15y agoI call bullshit. A contact is always between separate parties and is always able to be adjusted and changed. Their 'you don't matter enough for us to take your needs into account' approach is totally reflective of their culture of behaving badly, if they valued the team as people not just numbers there is no way the few dollars it would have cost a lawyer to clarify the intent of the wording of a single section of a single contract would not have been totally reasonable.
- muyuu 15y agoPity he didn't release Connectrode for Android.
- mdonahoe 15y agoHis app says "powered by flixel" which looks like some Action script library. Maybe a port is easier than most.
- bigiain 15y agoOoooh - I love a good bridge burning! (I hope this wonderful rant gets you the boost in app sales it deserves. 70% of my 0.99c is headed your way - and I _never_ play puzzle games…)
- geoffw8 15y agoIf I'm genuinely honest, I'm not sure if I would have made the same decision. I actually thought for a minute or two that Connectrode was a city, and he didn't want to leave his family. That I get. But I mean, its OK to love something and we all love our creations, but I wonder if I'd have viewed the thing that I loved, as a platform that was moving me onto the fastest growing, possibly largest game platform of our generation. The biggest player of the industry "I" belong to. It would have been a sad moment perhaps, but I'd have sacrificed it in a ceremony if it meant that much, but tailed it into a drinks of celebration and the start of a new zynga-charged chapter. Just my 2c.
- andrewfelix 15y agoI think 'Connectrode' is somewhat symbolic here. It represents something he is and does outside of his standard workplace. it sounded like signing the Zynga contract could potentially threaten everything that 'Connectrode' represented to him.
- robryan 15y agoLiking the app, would be great if he kept up with the independent games.
- mgl 15y agoThere is this magic process which always surprises me (really, I can't get used to it): the process of melting a well-performing team of strong and motivated individuals (not only software developers, but also including bizdevs, sales, etc.) into a monolithic sluggish disgusting structure promoting acquiescence and submission where you more value your payroll and pension plan than the actual work your doing every day. It is really, really sad seeing these transformations affecting nearby companies almost every month. And it can be really sudden, it may take even 6 months to change your software think tank into a wannabe-corporation with timesheets and firewalls. And I ask myself each time - is there a way to avoid this? I understand we need to standarize "the business" at some point to make it scalable but is it the only way? Can't we build seperate team of strong individuals and just allow them to do their best giving them some financing and office, and let them grow to a specific point of splittage? Wait, isn't it actually similar to what YC is doing? What do you think? Don't we all dream of building a giant soul-eating monster at the of the road?
- skrebbel 15y agoNot all. 37signals makes a common counter example. I guess the message is simple: if you want your business to not either become or get acquired by a nasty big monolith, don't take VC funding. I've yet to find another way.
- Jabbles 15y agoIs it usual for an acquiring company to give an exploding offer with a timescale of days (in the US)? Especially considering a $200M acquisition will have taken (and may continue to take) many months to complete .
- efsavage 15y agoIn my own limited experience, as well as what I've heard elsewhere, yes. I've never really gotten a good answer as to why, so my guess is that some M&A playbook somewhere says that giving people less time will make them less likely to try and negotiate. I have a feeling this is more common when a big company buys a small one, and/or when it's not an explicit talent acquisition.
- loceng 15y agoThey can also piggyback and associate themselves on Draw Something's success, and promote it amongst their own users - which they may have seen their some of their userbase switching over to Draw Something, a game they didn't own or control. What's the value of losing that mindshare? I guess potentially $200+ million.
- dagw 15y agoI'm completely speculating here, but I imagine that Zynga didn't really care too much one way or the other if this guy took the job or not. Assuming that they're probably primarily interested in Draw Something, and given that this guy didn't work on Draw Something, then this guy is just another random programmer as far a Zynga is concerned. Had he been the inventor and lead designer of Draw Something they probably would have been more open to negotiation.
- linoox2424 15y agoAs a former Zynga employee, and someone who personally held patented IP and copyright ownership of code that still generates me personal revenue (as well as through my employment), Zynga was in no way threatening to it. His whole argument about "Connectrode VS Zynga" is really bias. He waited until the last minute to bring this up instead of being up front with Zynga about it from the beginning. I was, and there was no problem.
- deleted 15y ago[deleted]
- krschultz 15y agoI'm not sure you understand the article. The difference between 'beginning' and 'last minute' was approximately 10 hours.
- hythloday 15y agoApologies if I'm mistaking you for an astroturfing attempt, but do you mind sharing what these patents were?
- joejohnson 15y agoExactly. This guy is being dramatic. People love to hate Zynga; this guy could have written a number of boiler-plate complaints about Zynga and HN would jump on the chance to get to talk about how evil this is all over again.
- pirateking 15y agoRespect. I just purchased Connectrode, as well as his other game Great Land Grab Plus (mainly because I had a very similar idea for a game in the early iPhone SDK days, and wanted to check out his take on it).
- tmh88j 15y ago>It views players as weak-minded cash cows; and it views its developers as expendable, replaceable tools to create the machines that milk those cows. >Because the company's values are completely opposed to my own values, professionally and creativel >An evil company is trying to get rich quick, and has no regard for the harm they're doing along the way Why does he not give any examples of how Zynga is evil? Don't get me wrong, I'm not trying to defend them. I honestly don't even know and now I'm curious. The only thing I know about Zynga is from their stock revoking mess that occurred around the IPO.
- barefoot 15y agoWell, "evil" is fairly subjective and often times depends on what side of the table you are on, as I think he points out in the article. As for specific reasons why they could be viewed as such, there are plenty out there already. Here's an AMA with a previous engineer that doesn't paint a pretty picture: http://www.reddit.com/r/IAmA/comments/pc6j9/iama_former_fulltime_zynga_engineer_quit_6_months/ http://www.reddit.com/r/IAmA/comments/pc6j9/iama_former_full...
- driverdan 15y agoHe did. He had 2 links at the top of the paragraph where he said "Zynga has been called "evil" by both industry pundits and former employees." http://www.gamasutra.com/view/news/123490/Braids_Blow_Social_Games_Are_Not_Very_Social.php http://www.gamasutra.com/view/news/123490/Braids_Blow_Social... http://gamasutra.com/view/news/30353/Zynga_Staff_Told_To_Copy_Competition_Claims_Senior_ExEmployee.php http://gamasutra.com/view/news/30353/Zynga_Staff_Told_To_Cop...
- kingatomic 15y agoThere's also the Tiny Towers/Dream Heights debacle where Zynga essentially ripped off the entire game.
- markokocic 15y agoThe headline is a "little bit" misleading. I first thaught it is about Omgpop owner refusing to sell to Zynga for $210M.
- TeeWEE 15y agoRespect. The love for your work, your passion and having your own app out there is more important than all the money you can get. If i ever start a company i want this guy on board.
- throwa 15y agoBig respect man. your actions reminds me of this quote; "A man who has nothing to die for, has nothing to live for."
- junto 15y agoYou have to applaud the author for his due diligence. Job contracts are frequently overly zealous and heavily biased in favour of the employer, rather than the employee. Conflicts of interest are sometimes hard to spot. I have been in this situation, and it isn't pleasant. Always qualify and question everything. The OP has earned himself the right to pat himself on the back (in my humble opinion).
- wheels 15y ago> So what is "evil"? Can a company be evil? An interesting point, made by a friend [1] recently at dinner: companies can't be evil. Companies can't love, they can't be loyal or caring; they can't be malevolent or heartless. Only people can be those things. What we mean when we label companies that way is that their employees have acted that way. It's ethical hackery to absolve someone of malevolent acts because they were in the service of an abstraction. We may still continue using that sort of short-hand, but it's important to remember that at the end of the day, a company that's being "evil" is really a bunch of individuals that are collectively and actively making decisions to hurt others. 1) http://twitter.com/tilladam http://twitter.com/tilladam
- deleted 15y ago[deleted]
- coopdog 15y agoI think companies can hold worldviews, which in themselves can be opposed to our own worldviews and therefore be 'evil'. I view Apple's stance on intellectual property to be 'evil', the fact that they would rather use lawyers than engineers, reduce competition rather than increase it to win their battles, it's an 'evil' concept to me, which is why I will never use apple and always give my opinion to family members on why to avoid them when asked. Technically they're not a person and cannot have any standing, but the worldviews of the culture, when sufficiently opposed to our own, are indistinguishable from 'evil'
- s_henry_paulson 15y agoThis ignores company culture, and the fact that people that reflect the company culture the most are the highest rewarded, and that often this culture is perpetuated by a small minority of individuals that control the companies. I bet Cash4Gold has a ton of friendly ethical people working the lower ranks, but that doesn't balance out the fact that the entire organization is a scam.
- wheels 15y ago> I bet Cash4Gold has a ton of friendly ethical people working the lower ranks What you did there is the anti-thesis to my point though: if your job requires you to make specific decisions that you feel are hurting others, you are not absolved of that malevolence just because of "corporate culture". You are still an individual making decisions that you believe will hurt other people. (And that you'd be rewarded for such is even less morally relevant.) Naturally there tends to be more of that decision making power resting with the executives. Culture is useful if we want to understand the context and root of ethical or unethical acts, but it doesn't whitewash them – most people don't believe that growing up in a tough neighborhood makes it ok to steal, even if it does give that act context.
- kenrikm 15y agoI purchased a copy of his game to support him as an independent developer. As developer who has released games in the Appstore I know what it takes to bring your projects to fruition and can understand why he does not want to let his game die. I must say it's actually a great game and deserving if you're 99¢. I wish him luck and I hope he does great with his company.
- joering2 15y agoGood read. Here is my 2c: Mr. Pierce: here is something you need to look into with a competent attorney - I don't see a reason, with your next game, why you should not use the term: "Programmed by 'Draw Something'(r) Developer". Ability to use this line alone (which is the truth), after all the media-steam Zynga/OMGPOP's deal is getting, should land you a dream job at almost any game-developing house around the world! Good luck with your future endeavors. And let us know what you're working on.
- cgarvey 15y ago'I don't see a reason, with your next game, why you should not use the term: "Programmed by 'Draw Something'(r) Developer"' You mean beside him saying he never worked on that project, right? Seems like a step backward off of the moral high-ground he's taking to lie about something like that.
- basugasubaku 15y agoHe said "I didn't work on Draw Something."
- cmaggard 15y agoWell I'm pretty sure his lawyer would tell him that he cannot use that term, as per the article: - I didn't work on Draw Something.
- alextingle 15y agoAren't employees protected from this kind of crap in the US? In the UK, when a business is acquired, the employees must be offered work on the same terms as before. So in this case, if his prior contract did not have the objectionable clause, the new employer may not add it.
- dp1234 15y agoMost US workers are considered at-will employees. There is no contract and either party can stop working with the other for almost any reason.
- dorianj 15y agoHe mentioned he was in Texas, so this is indeed the case.
- jmaygarden 15y agoI happen to like the fact that the US does not work that way in most cases. Isn't it a bit humorous that UK laws so contort the employment relationship that an unwanted employee has to "be made redundant?"
- tomgallard 15y agoNo. People can be sacked for not doing their job in the UK, but if they've been employed for a certain length of time it is harder than in the US. But then again, employees can also legally expect to receive a decent amount of holiday, and a number of other rights not accorded to those in the US. And I think the state needs to stand up for employees, because (especially non-unionized) employees in most professions are never going to have the bargaining power to make it a fair relationship. (I say this as an employer not an employee)
- Shenglong 15y agoDon't you think that's changing quickly in the tech industry? Can you imagine one of your key developers leaving? Employees should earn their bargaining power by virtue of their merit, not because of inefficient unions or state-action.
- tlrobinson 15y agoCan any lawyers comment on whether his concerns were legitimate? I can't imagine any standard employment contract claiming any sort of rights over all your previous work. Say it wasn't an indie game, rather some other company's game he was the sole developer of? Or if he had simply incorporated a company he was the sole owner of? Certainly they could prohibit him from continuing to work on it while employed at Zynga, though.
- deleted 15y ago[deleted]
- calydon 15y agoWell balanced arguments with a very reasonable tone. Rare, and appreciated. Respect to this dev and I hope Connectrode 2 does change his life.
- far33d 15y agoFull disclosure. I'm a Zynga employee. I run the Boston studio, which was built out of a startup acquisition and is responsible for Adventure World. This comment is 100% my own opinion, not that of my employer. I'm an engineer and entrepreneur at heart, a long-time hacker news contributor, and now a GM / product guy. Above all else, I'm not evil. I claim that no one I work with is evil either. It's a shame Shay didn't join Zynga so that he could see how we really operate and how we really think about our players instead of taking on what is essentially an uninformed and cliched conventional wisdom opinion about the company. I don't know anything about contracts, so I have no opinions about that part. I just take issue w/ the last half of his article that slanders me and my team without any first-hand knowledge in order to market his new dev shop.
- dollar 15y agoYou mean like demanding employees return their stock options? Yeah, nothing totally despicable about the management of your company, they are all GREAT GUYS!
- psykotic 15y ago> how we really think about our players instead of taking on what is essentially an uninformed and cliched conventional wisdom opinion about the company. Judging a company by what they do publicly rather than what they might say or think privately seems like a smart move on his part. If you want your peers to think better of Zynga, the onus is on you, not them.
- eaten_by_a_grue 15y agoHahaha. The stock options were already mentioned, so, here's mine: "Hey, let's make a carbon copy of this popular tower game." "Sure! That sits pretty good with me morally."
- chernevik 15y agoYou != Zynga. With less than 24 hours to decide -- a timeframe set by Zynga -- what exactly is he supposed to decide on beyond his impressions at the negotiations' start? And he went out of his way to _not_ slander Zynga. He didn't claim to be poorly treated, makes no complaint about Zynga pursuing its own interests. He mentions his respect for a number of your colleagues. He calls the company "evil" but so carefully defines the term that it's clear he means "unsustainable" and "short term cash flow maximizing". You don't agree and that's what makes a market. You want a chance to bridge the gap between your understanding and his? Get on the horn to Corporate, get a carve-out for Connectrode, then call him up and make him an offer, same terms as Monday but without the crazy deadline.
- ajays 15y agoThere's an interesting angle in there that I think people are missing. To recap: Shay seemed intent on preserving control over Connectrode, even though it wasn't making any money and going nowhere. But after getting turned down by Zynga, he had an epiphany: he had never applied to Zynga even though they are right there in Austin. I've seen this happen a few times. When we don't want to do something, our conscious mind will come up with some excuse ("their cafeteria is not good, and I'm a strict vegan", or "they use python, and I'm a Perl guy", or something inane like that). But deep down we already know we don't want to do that; we're just coming up with some overt justification for our decision. I'd be willing to bet that even if Zynga agreed to his terms, he wouldn't have joined. His gut told him it was not a good fit for a variety of reasons, many of which probably he himself doesn't know. Moral of the story is: we should listen to our gut more often. It speaks very softly, but it's usually right.
- reneherse 15y agoExactly! The dilemma with Connectrode is what brought Shay's deeper misgivings to the surface of his consciousness. A big takeaway from this article is what one can learn from the example of Shay's all-too-uncommon level of insight. He should be credited for listening to his intuition, then making a logical, rational, and moral decision based on it. Too often, people ignore that "quiet voice inside", much to the detriment of their moral and personal well-being.
- dpcan 15y agoKey words: I lost a job, that's all. He got paid for what he owned of OMGPOP, he didn't opt out of that. Title is deceiving. This is a post about someone who opted out of a job offer because of a personal project he felt more passionate about.
- drumdance 15y agoI believe good vs. evil is a poor way to look at anything. Using that formulation lowers your IQ by 10 points. http://marginalrevolution.com/marginalrevolution/2011/12/they-have-transcribed-my-tedx-talk-on-stories.html http://marginalrevolution.com/marginalrevolution/2011/12/the...
- bicknergseng 15y agoThis part has been alluded to, but I wanted to pull it out in its entirety because I think it's important. Whether or not people agree with it is also important. "When an entity exists in an ecosystem, and acts within that ecosystem in a way that is short-sighted, behaving in a way that is actively destructive to the healthy functioning of that ecosystem and the other entities in it (including, in the long term, themselves) -- yes, I believe that that is evil. And I believe that Zynga does exactly that. A "good" company is one which provides goods or services of real value in exchange for a fair price. A good game company recognizes that its developers are the ones who create that value, and treats them as valuable, especially if they are good at what they do. It follows practices that are sustainable. And it ensures that, at the end of the day, the world is a little better for having their goods and services. An evil company is trying to get rich quick, and has no regard for the harm they're doing along the way. It's not making things of value, it's chasing a gold rush. An evil game company isn't really interested in making games, it's too busy playing a game -- a game with the stock market, usually. It views players as weak-minded cash cows; and it views its developers as expendable, replaceable tools to create the machines that milk those cows."
- ChuckMcM 15y ago"When that 11 p.m. call came, the decision I'd feared was exactly the one I was being forced to make: Connectrode or a job with Zynga. I got off the phone and called my attorney." This was the right move, although I wonder why it took until literally the 11th hour to make it. Now I don't know the circumstances so I don't know how long there was between the offer and the required acceptance, but I do know that the first thing you should do when you get such an offer, is take it to your attorney and tell them what you want out of the deal, and see if the agreement/contract gives you that. If not, you have your attorney draft an addendum and you add that. Then its a simple yes/no kind of thing. Be aware that since most companies have already spent a bunch of legal $$ getting the original contract/offer written they are going to measure their willingness to accept it or negotiate based on how much they want you. If you are just one of the bunch, probably not at all, if you're special in some way, then perhaps some. Take away is that you should not take it personally if they choose to say no, and it sounds like the author didn't take it personally. Lately at some big companies it seems like it would be best if your brought your attorney with you on the first day to go over the paperwork they ask you to sign, it is getting that complicated.
- tlogan 15y agoI think Omgpop made mistake of selling itself to Zynga: Omgpop could become bigger than Zynga in years if not months. Of course, I don't know anything about what happened internally but Omgpop looked like Groupon of games industry from outside.
- iamleppert 15y agoI'm really surprised someone hasn't already registered BoycottZynga.com by now. As computing professionals, we should be ashamed to call these people colleagues.
- braveheart1723 15y agobeautiful post - nice to see someone stand for something :)
- Codhisattva 15y agoThis guy should be a hero to all indy devs out there.
- ramblerman 15y agoI really detest linkbait titles like this. He turned down the job offer at zynga not the equity, or the buyout itself.