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An alternative engine (no matter how good) doesn't solve vendor lock-in. Gamedev is a cutthroat business. You can't afford a rewrite. Even for new productions,
by rollcat 3y ago
An alternative engine (no matter how good) doesn't solve vendor lock-in. Gamedev is a cutthroat business. You can't afford a rewrite. Even for new productions, you can't throw away engine experience and start retooling. I expect backlash.
- the_gipsy 3y agoGodot isn't yet another game engine.
- kevinmgranger 3y agoCan you elaborate?
- the_gipsy 3y agoIt's open source. You can be pretty much 100% sure that they won't do a bait & switch.
- krapp 3y agoI guess they'll just get bled by Unity until they die, then. ¯\_(ツ)_/¯
- moffkalast 3y agoIt does when said vendor is an open source community.