4 ms·
I prototype Godot games with a small team that is less technical. They are able to handle (some) GDScript but not C#. I realize my use case is non-professional
by 1123581321 3y ago
I prototype Godot games with a small team that is less technical. They are able to handle (some) GDScript but not C#. I realize my use case is non-professional but I think it's good that a more accessible language is the default option.