5 ms·
This might be good for for Godot..
by madsbuch 3y ago
This might be good for for Godot..
- ceeam 3y agoThe big deal breaker with Godot was that any console (XBox/PS) release was out of question.
- 6581 3y agohttps://docs.godotengine.org/en/4.0/tutorials/platform/consoles.html#third-party-support https://docs.godotengine.org/en/4.0/tutorials/platform/conso...
- amitmathew 3y agoW4 Games, which was founded by some of the Godot devs, also recently announced console support: https://w4games.com/2023/08/06/w4-games-unveils-w4-consoles-a-practical-console-porting-solution-for-game-developers/ https://w4games.com/2023/08/06/w4-games-unveils-w4-consoles-....
- ncr100 3y agoYeah, there's like a small size studio, or studios where they plan to not have like a very strong monetization curve, where this makes sense. This pricing change pressurizes modestly successful long tail profits. And so I think yes competitor game engines that are more progressive will be more popular for those segments.