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Portal 64 – A demake of Portal for the Nintendo 64
- 0xC0ncord 3y agoIt's worth mentioning that the author has a YouTube channel[1] where he periodically posts videos showcasing updates he's made to the game over time. I'm surprised there isn't a link or even any kind of screenshots of the game on the Github repo, even if it is still very early in development. [1] https://www.youtube.com/@happycoder1989/videos https://www.youtube.com/@happycoder1989/videos
- frfl 3y agoWas wondering the same thing. If you search "screenshot" in the issues, there are a few screenshots people have uploaded, primarily in regards to demonstrating bugs. https://github.com/lambertjamesd/portal64/issues?q=screenshot https://github.com/lambertjamesd/portal64/issues?q=screensho...
- driscoll42 3y agoAgreed, this repo is in desperate need of a few screenshots/video on the ReadMe to showcase what it looks like.
- pard68 3y agoI personally have found there is something of an art to a good readme. So folks can make one that is informative and visual, others can't. I have a project or two that suffered because my readme designing skills suck, then talented friend PR'd a great readme with screenshots and such.
- andai 3y agoIt may be an art, but I wouldn't say it takes much talent to include a screenshot, GIF or YouTube link! Most likely he just didn't give it much thought.
- Retr0id 3y agoSpeaking only for myself, often a project is in a half-finished state, and any provided screenshot would quickly become out of date.
- dharmab 3y agoYour audiences imagination is probably even worse!
- beezlewax 3y agoYou could probably automate a tool to take screenshot for you.
- yowzadave 3y agoThis sounds like a slippery slope into yak-shaving…next thing you’ll open source your automated screen-shorting tool, and it will require a readme of its own!
- pard68 3y agoShould I write a new screenshot tool for the screenshot tool's readme?
- candrewlee14 3y agoSounds something like charm’s vhs: https://github.com/charmbracelet/vhs https://github.com/charmbracelet/vhs
- Nition 3y agoWeirdly even commercial software websites seem to do this a lot. Pages of text and some mostly-unrelated images with no screenshots at all. Sometimes you can learn more about a program from screenshots of it in Google Images than from the official website.
- nineteen999 3y ago
- Yondle 3y agoYour are absolutely a software engineer. Counter point for counter point sake.
- TaylorAlexander 3y agoSounds like a good opportunity for a pull request!
- driscoll42 3y agoI opened an Issue on the Repo for it!
- driscoll42 3y agoCan't edit my post but the ReadMe has been updated! Looks great now.
- beebeepka 3y agoLooks much better than I expected. Hard to believe people are complaining about things this cool.
- bigupting 3y agoLooks terrific on the Vita screen
- nsxwolf 3y agoIt looks so good it's a lot closer to a port than a demake.
- dark_urges 3y ago[flagged]
- Waterluvian 3y agoYes and yes. It’s a hobby.
- 0xC0ncord 3y agoA lot of times a demake is a challenge. Video game technology has evolved significantly, and being able to take a (relatively) modern video game and remake it on much older hardware while still having most of the game's original features is an impressive feat.
- dark_urges 3y ago[flagged]
- sqeaky 3y agoThis person thinks this is a good use of their time. Why do we care what you think? You clearly don't care what person putting in the hard work thinks.
- dark_urges 3y agoThat’s fine. You don’t need to care what I think you can move along to the next post. I am legitimately trying to understand the concept of a “de”-make which feels to me like going backwards. If that’s his passion that’s the only explanation he needs but I’m allowed to ask the question.
- 533474 3y agoThe developer wouldn't be as talented if he didn't take on such challenging projects
- NobodyNada 3y ago
- hinkley 3y ago> demake Maybe the author will explain what a “demake” is. Nope, he doesn’t. No introduction section, just straight into compiler instructions. You have to make people care about your project, and right now I don’t.
- 0xC0ncord 3y agoA "demake" is just a spin on "remake". Instead of remaking a game to be newer and "better", you remake it to be "older". Edit: adding that most demakes specifically involve remaking a game on much older hardware.
- jrajav 3y agoIf there are many Wikipedia articles, and Youtube videos with millions of views on a given concept, at what point is the burden on you the reader to already know the concept or be able to look it up and learn it quickly?
- atom-morgan 3y agoI mean, I've never heard of the term either but the context of the title alone was enough for me to figure it out.
- floydnoel 3y agojust curious, who made you the boss of what other people "have to" do with their hobby projects? seems like a big responsibility
- deleted 3y ago[deleted]
- xcv123 3y ago> Maybe the author will explain what a “demake” is. First result on Google search for "demake". > You have to make people care about your project No he does not. This is a personal Github repo. A non-commercial hobby project. No one gives a f*** whether you care or not.
- andrepd 3y agoBy far my favourite demake of Portal is this one: https://www.ticalc.org/archives/files/fileinfo/451/45101.html https://www.ticalc.org/archives/files/fileinfo/451/45101.htm...
- bluescrn 3y agoThere's also a 2D demake for the C64: https://www.youtube.com/watch?v=pK140z-ZX4Q https://www.youtube.com/watch?v=pK140z-ZX4Q
- mdp2021 3y agoPlayable online at the Archive: https://archive.org/details/portal_v1_ntsc https://archive.org/details/portal_v1_ntsc
- derrasterpunkt 3y agoMine is Mari0: https://stabyourself.net/mari0/ https://stabyourself.net/mari0/
- sillywalk 3y agoCool. Here's one for the Apple II [ http://www.deater.net/weave/vmwprod/portal/ http://www.deater.net/weave/vmwprod/portal/ ] and the C64: https://tasvideos.org/2122G https://tasvideos.org/2122G
- psychphysic 3y agoHow long before versions are distributed ready to play?
- autoexec 3y agoHopefully before the project is taken down due to a DMCA notice!
- hypertele-Xii 3y agoBy what party? Valve is famously community-friendly.
- ralferoo 3y agoI'm sure GlaDOS would give it a try... You are trying to kill it after all.
- tczMUFlmoNk 3y agoNah, she's made her views clear on the matter. I'm not even angry I'm being so sincere right now Even though you broke my heart and killed me And tore me to pieces And threw every piece into a fire As they burned, it hurt because I was so happy for you Now these points of data make a beautiful line And we're out of beta, we're releasing on time So *I'm GLaD I got burned*; think of all the things we learned For the people who are still alive (emph. mine)
- crtasm 3y agohttps://github.com/lambertjamesd/portal64/releases https://github.com/lambertjamesd/portal64/releases You need a file from the official Portal game, then it's an easy single step with an online tool to generate the demake ROM. edit: or see bhaney's download link on this thread.
- etaioinshrdlu 3y agoIs there any guide to getting this running on a real N64? I have an everdrive.
- bluescrn 3y agoLooks like you need a PC copy of Portal: https://github.com/lambertjamesd/portal64/releases https://github.com/lambertjamesd/portal64/releases (There's some older releases below as a ready-to-go .z64 rom image, though, which should be ready to run on an Everdrive)
- jtvjan 3y agoIs distributing it as a patch of `portal_pak_000.vpk' meant more as a form of "DRM"? Because I doubt that BPS can manage to reuse a lot of bits from a file meant for a completely different version of the game...
- bluescrn 3y agoMy guess would be that it uses some data, probably voiceover audio, from the original game, and extracts them from there rather than putting directly copyright infringing files up on Github?
- bhaney 3y agoI went ahead and built the newest version of the ROM into a .z64 (happened to have a copy of Portal on hand). Here's a magnet link for it if you just want to use it: magnet:?xt=urn:btih:5FAD6DBBF02D39AA40062D7F0F498F3F341F8DB3&tr=udp://tracker.opentrackr.org:1337/announce
- etaioinshrdlu 3y agothanks! it worked on the house n64!
- jbc8 3y agoPlayable in the browser: https://www.neilb.net/n64wasm/ https://www.neilb.net/n64wasm/
- Ideenfindung 3y agoI did not know this concept existed, Wonderful Idea, no doubt demakes would be a lot more frequent if we valued ecology and actually tried to curb digital obsolescence as much as possible, in a permacomputing way. I imagine it would be much more straightforward to port pretty much any indie games to consoles like Xbox original onwards, PS3 onwards, Wii onwards, maybe Windows 7 average desktop and notebooks (lots of indies already use older direct x and are compatible with windows 7 , another win for the pc master race). The AAA Games would need to be done with less scale and no 4k dlss ray tracing whatever.
- p0w3n3d 3y agoI was thinking the same - ecology. People need to have 3d Tetris with raytracing while there are millions of hours of old games to be played through. There are few titles that are avant-garde and IMO better in 3d, like GTA VC/SA, Minecraft is revelation of a sandbox game. But otherwise we don't need such good graphics and DLC, when we want story and playability. Recently we played with kids Pokémon fire Red - the world is huge and full of secrets. But I guess this only applies to me and my kids, because other kids I know (my brother's e.g.) don't like pixel games at all
- nonethewiser 3y agoThis demake is an additional game. Seems like it will just add to the energy load required to run a computer programs. Which I think is fine, frankly. Perhaps some people will play it instead of portal but even still there is the overhead of developing it. I guess if we cared about ecology we'd shut down more game servers faster.
- bluescrn 3y agoTo 'save the planet' you want as many people playing video games, watching TV, or arguing on social media as possible. If they're doing those things, consuming digital entertainment (eventually powered by renewables), then they're not out in the real world, travelling around using fossil fuels, consuming physical products, using up physical resources and emitting CO2. Pretty bleak future though.
- mr_sturd 3y agoWould probably make it liable to DMCA, but I wish they could have the rotating 'N cube' passing through two orthogonal portals on boot up. Looks like a great project. I'm going to have to give it a go on the emulator.
- StevenXC 3y agoMaybe an option to provide your own ROM with that asset would be a work around?
- Janicc 3y agoHe should publish an emulated version on steam with an option to download the rom through it. Valve usually lets others use their IP then.
- denkmoon 3y agoI suspect it's not Valve that are the cause for DMCA concerns.
- kristianp 3y agoFrom [1]. " A demake is a video game remake on an older platform, or one which converts the game to an older graphical or gameplay style." [1] https://en.wikipedia.org/wiki/Category:Video_game_demakes https://en.wikipedia.org/wiki/Category:Video_game_demakes
- tmountain 3y agoSounds like a really cool project, but I would love to see some screenshots or videos.
- dale_glass 3y agoHere: https://www.youtube.com/watch?v=OCBHdgbickE https://www.youtube.com/watch?v=OCBHdgbickE
- CaesarA 3y agoI was just watching a video about this, it's pretty cool and honestly impressive that it could be done on N64. They don't even have Half-Life 1 on N64, which makes me wonder if recreating Portal 1 decently in Goldsrc is possible.
- idonotknowwhy 3y agoThe got tomb raider one demake running on a GBA recently. Anything is possible
- anthk 3y agoThe GBA it's just a tiny step down from a PSX. The N64 can barely run Quake for PC. And SCummVM.
- an-unknown 3y ago> The GBA it's just a tiny step down from a PSX. The GBA doesn't have any 3D graphics hardware, yet it renders that Tomb Raider game with 3D graphics in real time using a software rasterizer, on a CPU with half the clock rate of the CPU in the PS1 and with a fraction of the RAM of a PS1. So no, this is not "just a tiny step down from a PSX".
- anthk 3y agoPS' GPU barely counts as a working one. So-so.
- Thedarkb 3y agoSven Co-op got portals working on their branch of the GoldSrc engine but I think they abandoned development because of FBO issues. https://www.youtube.com/watch?v=Lbniay4bfJU https://www.youtube.com/watch?v=Lbniay4bfJU
- araes 3y agoNot having seen the info in the post. Is this a downport of the Half-Life engine, or using the Portal art in a different engine, such as the Goldeneye engine?
- idonotknowwhy 3y agoThis works on the new N64 FPGA core for the MiSTer
- binarymax 3y agoLatest demo video by the creator, mobile friendly: https://m.youtube.com/watch?v=OCBHdgbickE https://m.youtube.com/watch?v=OCBHdgbickE
- cbxyp 3y agoPretty awesome project, cool to show what can be done downscaling and running a customized game engine with the original assets like this. Cool!
- tempodox 3y agoI so wish they remade the Portal games for 64-bit macOS!