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As happy as I am that FFF's are back I hate that this is going to suck me right back into Factorio (there are much worse things for sure). It's probably for th
by joshstrange 3y ago
As happy as I am that FFF's are back I hate that this is going to suck me right back into Factorio (there are much worse things for sure).
It's probably for the best that I can only really play Factorio on my computer and not on my Steam Deck (yes, I _can_ but it's annoying enough to not have a mouse/keyboard that I don't). It's really an amazing game that you can dump literally thousands of hours into, trust me I have. I'm looking forward to new expansion even if it's still ~1 year out.
- Freak_NL 3y agoOn the other hand, rejoice that you won't have to touch Factorio yet for a whole year! Just enjoy the updates and prepare for the inevitable one year from now (say goodbye to friends and family, plan that sabbatical, get rid of the cat, and what have you).
- d1str0 3y agoOr… i could try and play through Space Ex since it was mentioned in FFF and I’ve never tried it before.
- Anunayj 3y agoSpace Exploration is frankly a pretty awesome mod, however I think you should only pick it up if you plan to invest atleast ~500 (more) hours into the game. I'm almost halfway through a run and it's been awesome. It gets more fun as it goes on.
- amoss 3y agoI hate to tell you, but once you sort out a decent control scheme it plays really well on the steam deck. There are enough buttons to cover everything, it's mainly case of working out what is most logical to you personally so that you don't have to think about it. Gyros for the mouse, and a mode switch on soft-pull LMB to increase precision help a lot.
- joshstrange 3y agoI might just try to ignore this comment... My biggest worry is precision in placing things, I make my own blueprints but I normally trying to start from scratch for each new game (just my playstyle, not saying it's good/smart) and it being fiddly on the deck. I played a few games with only mouse support and quickly abandoned them since it got old fast. I know Factorio has great keyboard support though and they do have a Switch version so maybe I'm worrying about nothing. My other worry would be performance since my older laptop has some trouble when my base got large enough (with mods) but maybe I'm just making excuses.
- Dr4kn 3y agoUsing the touchpads as a mouse works really well. I like to set them as trackball, but there are multiple options and configurations that one is going to feel good for you.
- bhdlr 3y agoAny chance you could post a community control scheme that's pretty close? I love factorio but haven't gotten a good intuitive control scheme set up on my deck
- amoss 3y agoIt's called Steamdeck Midnight Special by impish. Mouse+gyro on right pad. Various controls on the buttons, left joystick press to enter/exit vehicles and switch modes. Left mouse on left side (not the default swap) and extra precision on a soft pull. Enjoy
- oefrha 3y agoChecks play time 2699.8 hours I’m really glad 2.0 isn’t released yet. I still have time to blacklist the domain so that I don’t get notified when it is released.
- joshstrange 3y agoSteam shows ~800 hours for me but that's before I went all-in on various mods and just wrote my own launcher for easy switching between mod packs/saves/etc so thankfully I don't have the full numbers (though the vast majority of my playtime happened after that change so I know I'm probably around your number).
- sorahn 3y agoThe install is completely portable on its own, so my solution is that I just have 10 or so copies of the game installed, with a folder of renamed shortcuts based on the modpack they run. What does your launcher do?
- joshstrange 3y agoNothing special, it’s an Alfred workflow to list my installs which are just folders on the file system. Each folder has its own saves/mods and a link to launch the version of Factorio I want. It calls a script that symlinks the mods/saves to the right place and launches the game.
- sorahn 3y agoDo the blueprint stay between each copy? One of the issues I have is that I have blueprints in every copy of the game now instead of in some central location :(
- joshstrange 3y agoThey are per-install I think. I normally create new blueprints per-run just cause. I have a handful of blueprints I store in notes to easily paste in.
- birracerveza 3y agoSorry to tell you brother, but there's an official Steam Deck support with perfectly usable defaults.
- golergka 3y agoI haven't yet installed it on the steam deck, but I've put in around 100 hours on switch, and it was pretty good experience on a gamepad.