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Factorio inspired a lot of factory games you're seeing: Mindustry, Shapez.io, Satisfactory, Techtonica, Dyson Sphere Program, etc. One of the devs have stated
by Olreich 3y ago
Factorio inspired a lot of factory games you're seeing: Mindustry, Shapez.io, Satisfactory, Techtonica, Dyson Sphere Program, etc.
One of the devs have stated that they were inspired to create Factorio by the IndustrialCraft and BuildCraft mods for Minecraft, and I suspect that things like Infinifactory were also inspirations.
- Macha 3y agoThe first public announcement of Factorio was actually on the industrialcraft forums, if I remember right.
- sumtechguy 3y agooh boy Dyson Sphere is my jam. Especially once they added in blueprints. I honestly am not looking forward to the enemy expansion they are going to add. I can see they promised it and want to deliver on it but I do not really want to fight off waves of enemies. I just want to build a huge factory. It is one of the things that keeps me from really getting into factorio. Was going to get a mod to turn them off. But never got around to it.
- Macha 3y ago> Was going to get a mod to turn them off. But never got around to it. You can turn them off in world generation, no mod needed, for what it's worth.
- jdpedrie 3y agoYou can disable enemies in the game setup, no mod required.
- deleted 3y ago[deleted]
- jcranmer 3y ago> I honestly am not looking forward to the enemy expansion they are going to add. I have the same trepidation in DSP, and I'm hoping they at least take the same tack as Factorio and allow enemies to be turned off entirely. While there is a little bit of fun in trying to design self-sustaining defense lines in Factorio, I never found that enjoyment worth the effort of having to clear out the enemies to build ever-larger factories. Well, except for Clusterio Gridlock event. In that event, given that you were starting the map with 40x mining productivity and similar bonuses, and were playing with 100+ other people, giving you awkward map layouts with high enemy growth was just about the only way to make it interesting.
- Aeolun 3y agoI am. Once you get past a certain point in DSP there’s just no point in continuing. I’ve two playthroughs that ended roughly when I can sends ships on interplanetary errants without worrying abou how many warp cores I consume.
- Brybry 3y agoMy issue at that point in DSP is that performance severely degrades (and save files get huge too). You're penalized for building big dyson spheres (and even more penalized if you have graphics turned on for them). You're penalized for building on more planets/system (and rewarded for cleaning up old structures, even if they're no longer actually doing anything). I hope the combat patch comes with a lot of performance enhancements for existing content...
- Sohcahtoa82 3y ago> It is one of the things that keeps me from really getting into factorio. Was going to get a mod to turn them off. But never got around to it. Uh...you've been able to play Factorio in a peaceful mode without a mod for years. It's just a checkbox when you're creating your world. And I imagine when DSP gets the combat update, it'll have the same checkbox.
- willis936 3y agoThe spirit of the original lives on. Gregtech Community Edition Unofficial (GTCEu) is getting regular updates. I'm almost finished with my first modded minecraft run since the GT5U days. The GTCEu folks are great. They implemented a lot of changes that GT has been needing for a decade, specifically around closed loop control and HMI. It's close to what I idealize in my head for an industrial game. Maybe there's a smidge too much chemistry and not enough fusion. If anyone's curious to try it: the Gregtech Community Pack is the way to go. The questbook is near essential for anyone who hasn't already played through the mod. AE2 is also near essential. Also, I recommend prism launcher.
- bombcar 3y agoGregTech: New Horizons is also worth a look, if only for the detailed quests and absolutely insane progression required.
- willis936 3y agoI did get through LV with a railcar wood farm and coke oven array before I called it in. I had a very diverse food gen and all sorts of farms. It was neat, but I have to say GCP with teleporting and chunk loading really scratches the itch without all the waiting around or microcrafting.
- bombcar 3y agoA lot of those "quested Minecraft modpacks" end up being amazingly fun if the quests match your play style. If not, not so much. If you avoid going the "expected path" it can become a huge slog.