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Hi, I am the lead of this project, you can try it now with our online IDE, https://try.moonbitlang.com https://try.moonbitlang.com (F5 to run) The docs are ava
by hongbo_zhang 3y ago
Hi, I am the lead of this project, you can try it now with our online IDE, https://try.moonbitlang.com https://try.moonbitlang.com (F5 to run)
The docs are available https://github.com/moonbitlang/moonbit-docs https://github.com/moonbitlang/moonbit-docs, the compiler would be publicly available when we reach the beta status (expected to be the end of Q2 in 2024).
Feel free to ask me any question
- MarcScott 3y agoYour docs at https://moonbitlang.com/docs/syntax/ https://moonbitlang.com/docs/syntax/ are unreadable due to the text and background colour
- deleted 3y ago[deleted]
- rapnie 3y agoI may also point to the image on the announce page is 4.7 MB.
- deleted 3y ago[deleted]
- jwl4fun 3y agoThe image size should be smaller now, it's about 200k, thanks for your feedback :)
- andrewcobby 3y agoEach line of code on the homepage hero appears to be truncating the last character for me (W11/FF/ultrawide screen). Somewhat comically yielding `moon new hell` XD
- hongbo_zhang 3y agoSorry, we are fixing that, should be better later
- thangngoc89 3y agoOh hey. Wasn't you the lead developer of Bucklescript/Rescript compiler? This gonna be epic.
- hongbo_zhang 3y agoYes. Moonbit is heavily influenced by BuckleScript/ReScript. We learned a lot from our previous experience, that's why we are shipping our IDE even in the pre-alpha release. We also learned to how to make type checking fast and parallelisable.
- andsoitis 3y ago> We learned a lot from our previous experience Does this mean you are no longer working on ReScript and you are fully focused on MoonBit?
- tgv 3y agoI think people would like to know about licenses, pricing, and control over the project. Perhaps your commercial strategy doesn't benefit from divulging that information now, but secrecy and uncertainty can kill interest.
- hongbo_zhang 3y agoIt is in an very early stage, but I expect it will be free to use as normal users. To be honest, we are also thinking about how to make the project more sustainable in the long term, the project is maintained by a team of professionals who also need be paid. We will figure this out when we reach the beta (in the end of Q2/2024)
- Etherlord87 3y agoWhat a great question, immediately made me realize I don't need it (killed my interest).
- sizediterable 3y agoThese are the usual questions I seek answers to first when seeing a new programming language: - What does writing asynchronous code look like - Will it have any novel or less mainstream features, e.g. - Algebraic effects [1] - Contexts/Capabilities [2] - Linear types [3] - Is the type system sound and does it support/need type casts - Does the language support interfaces/traits/protocols - How rich are generics, e.g. - Explicit variance annotations on type parameters - Lower or upper bound constraints on type parameters - Higher-kinded types - Is structural vs nominal subtyping more prevalent - Does it have algebraic data types? Generalized algebraic data types? [1] https://v2.ocaml.org/manual/effects.html https://v2.ocaml.org/manual/effects.html [2] https://docs.hhvm.com/hack/contexts-and-capabilities/introduction https://docs.hhvm.com/hack/contexts-and-capabilities/introdu... [3] https://austral-lang.org/linear-types https://austral-lang.org/linear-types
- hongbo_zhang 3y agoThanks for your interest. Note Moonbit is a language/platform for industrial usage(not an academic language), I contributed to OCaml so that I am familiar with the good/bad parts of a type system. Its aim is to build fast and run fast, and generate the tiny Wasm output. Type system is sound, you can take it as Rust(- some features hinder fast compilation) with GC and an emphasis on data oriented programming, so we have ADT, generics, interface and ad-hoc polymorphism. We also plan to make the pattern match more expressive with first class pattern support. The async story is constrained by the WASM runtime, we will evolve with the Wasm proposal.
- wffurr 3y agoI thought the raison d’être for Rust was not having a GC. If this is a garbage collected language, and requires a runtime for such, isn’t this more like Go or any JVM language?
- blovescoffee 3y agoThey're just talking about the type system. Yes the type system in Rust serves it's GC-free goals but you could copy paste the type system and build other languages with different goals.
- curist 3y agoIs having a dedicated fn keyword necessary? I mean, what’s the fundamental difference between a func and a fn ?
- hongbo_zhang 3y agoNot strictly necessary, we are not decided on it. For func the annotation is required, while fn does not need any type annotation
- darkest_ruby 3y agoI would strongly recommend to only go with one syntax, and not differentiate between regular functions and lambda statement
- ledauphin 3y agoI disagree - allowing for type inference on the closures will make for a much more pleasant language, whereas requiring type annotations on top level functions makes sense for lots of reasons.
- troupo 3y ago> allowing for type inference on the closures You can still have your type inference without forcing the unnecessary requirement that local functions be `fn` while top functions be `func`.
- ledauphin 3y agoagreed, but there's still differentiation in syntax, and I was responding to someone asking for no differentiation.
- andrewcobby 3y agoI agree with this, I'm designing a similar language and have gone with this approach. Same syntax for all functions, but top-level functions require explicit type annotations (purely for documentation/sanity more so than a technical requirement).
- abusaidm 3y agoNice demo, I tried some of the examples and tweaked to see what happens. I noticed no mention of UTF-8 and I tried to add some arabic letters and other RTL letters and it printed garbage chars. Are langs other than english supported?
- hongbo_zhang 3y agoYes, it is supposed to be supported, you are welcome to file an issue on github to add arabic letters https://github.com/moonbitlang/moonbit-docs https://github.com/moonbitlang/moonbit-docs
- Lerc 3y agoI couldn't see any reference to default parameters. Are they a thing? I would quite like the ability to have something like func makeBox(width: Int = 100, height: Int = width) -> BoxThing everything else I've seen, I like the look of. One of my litmus tests for languages is to have the ability to make decent Vector types, tuples and operator overloading should perform that function nicely.
- hongbo_zhang 3y ago`default parameters` and some local features will be elaborated later on. We make the big(non local) features first and add various nice sugars step by step.
- DonHopkins 3y agoIs there anything for binding Moonbit code to JavaScript, like Emscripten's Embind? https://emscripten.org/docs/porting/connecting_cpp_and_javascript/embind.html https://emscripten.org/docs/porting/connecting_cpp_and_javas... What do you think of that approach? Will things change as WebAssembly evolves?
- hongbo_zhang 3y ago> Will things change as WebAssembly evolves? Yes, but we also plan to support old Wasm versions, like 1.0 etc. Note Moonbit is designed in a modular way that it should be easy to target different backends (JS, Native). Currently we are focused on make the Wasm experience optimal(including the debugger)
- DonHopkins 3y agoThank you! What I meant wasn't Moonbit targeting JavaScript, but integrating Moonbit compiled into WebAssembly with JavaScript, making it so they can call back and forth to each other more easily, like Embind wraps C++ classes, methods, and functions with glue so they are exposed and callable as JavaScript classes, methods, and functions. Kind of like what SWIG or Boost.Python (which inspired Embind) does, too. The plumbing for integrating JavaScript and WebAssembly is evolving (especially with respect to passing objects and garbage collection).
- Corsome 3y agoWill the compiler be open sourced?
- hongbo_zhang 3y agoThe source code will be publicly available when we reach beta status(things are moving too fast right now).
- Corsome 3y agoThis sounds like you're planning to use Business Source License (https://www.hashicorp.com/blog/hashicorp-adopts-business-source-license https://www.hashicorp.com/blog/hashicorp-adopts-business-sou...). Did I get that right?
- andsoitis 3y agoI loaded the IDE but don't see examples of doing graphics or UI. The docs are also silent on this topic, as far as I can tell. Is graphics or UI programming possible in MoonBit?
- troupo 3y agoIt clearly states: it targets web assembly. So, this should answer your question I think
- andsoitis 3y ago> It clearly states: it targets web assembly. So, this should answer your question I think Not sure what you're implying. Here's an example of doing graphics using Rust and WASM - http://cliffle.com/blog/bare-metal-wasm/#making-some-pixels http://cliffle.com/blog/bare-metal-wasm/#making-some-pixels And another: https://blog.logrocket.com/implement-webassembly-webgl-viewer-using-rust/ https://blog.logrocket.com/implement-webassembly-webgl-viewe... Given that MoonBit is developing their own IDE and it is hosted on the web, I would think one could provide an elegant pipeline to do graphics programming, no? If this were open source, I would contribute in this realm becase I'm a graphics and UI person and also enjoy working with new programming languages.
- 10000truths 3y agoA WebAssembly runtime is a pure compute+memory sandbox. It can only interact with the host environment in three ways: 1. The host calls an exported WASM function 2. The WASM runtime runs code that calls an imported function 3. The host reads/writes the WASM runtime's memory/globals In your example, the WASM build process spits out two artifacts - a WASM module and a JS module. The JS module defines the actual JavaScript host functions that manipulate the canvas, and then exposes those functions to the WASM instance.
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- kardianos 3y ago* Is there a need to differentiate func and fn? * Part of the function signature is "->" to indicates what it returns. Is this arrow needed? * For new types, you use syntax "struct User". I think Go got it right in this case where types are created with "type User struct", which can also create function types for fn variables like "type AssignUser func(name: String, id: Int) -> Int". * Does it help the lexer/parser to have the ":"? In function signature, do you need the ":" in func(name: String)? Could it be "func(name String)"? Same with type declaration but not assignment "mut elems: List[Int]", could that not be "mut elems List[int]"? I'm picking nits. Overall I like it.
- politician 3y agoI agree, it seems like there are a lot of decisions for the syntax to make writing the parser easier. It almost seems like the assumption is that there will be a robust autocomplete service available for inserting the extra notation. The func/fn thing though with type inference of return values is especially annoying though because you won’t be able to hoist it to a package level function without changes to the signature. Subsequent readers have to perform their own mental return type analysis as well, and that’s just extra cognitive load. When reading code, I like when functions are extremely clear about their inputs and outputs. I like that this exists though, and hope the project is successful.
- 10000truths 3y agoThe docs don't seem to cover how you're supposed to interact with the host environment from within Moonbit. How do you define imported and exported functions?
- jackcviers3 3y agoIn the lexical closure doc example, why choose to show variable name shadowing? What is the purpose of `let x = 3` in the below? let x = 3 func foo(x: Int) { fn inc() { x + 1 } // OK, will return x + 1 fn fail() { y + 1 } // fail: The value identifier y is unbound. } `foo` also captures the global `x`, but shadows it with the parameter `x`. Can `Generics` be generic - are there higher kinds? Are they all invariant, or do they have variance and if so what is the notation? Maybe I missed it - can methods be destructured from structs? Can enums have methods? Is there partial application for methods and functions?
- ledgerdev 3y agoVery cool, I really love to see these new wasm native languages, very exciting. Do you have any plans for a standard library? Build one specific for the language, or will perhaps try use or create/collaborate on a cross language standard library based on wasm component model? Is this even possible or good idea? May I ask the toolchain you're using to build Moonbit?
- azdavis 3y agoGlad to see new languages designed around having good support for IDEs. matklad (rust analyzer) and I wrote a bit about this: - https://matklad.github.io/2023/08/01/on-modularity-of-lexical-analysis.html https://matklad.github.io/2023/08/01/on-modularity-of-lexica... - https://azdavis.net/posts/pl-idea-tooling/ https://azdavis.net/posts/pl-idea-tooling/ I think pure functions, sum/product types, and pattern matching are generally accepted as an excellent way to model and manipulate pure data. I wonder what the team’s thoughts are about handling less pure things like asynchrony and I/O, as well as more interesting control flow like exceptions/panicking, coroutines, generators, iterators, etc.
- brundolf 3y ago"Moonbit makes programming easier with its automatic memory management, setting it apart from Rust." I'm curious how it handles allocations/deallocations (seemingly) without a GC or a borrow checker? Edit: I see you mention a GC in another comment (https://news.ycombinator.com/item?id=37186990 https://news.ycombinator.com/item?id=37186990), but the binary is really small despite that. Does Moonbit just plan to lean on Wasm's proposed built-in GC, once that's ready? And if so, I'm curious how some of the examples in the docs work right now since (I believe) that proposal hasn't been shipped anywhere yet
- ice-bergg 3y agoWhy not go for global type inference? Should be possible with the relatively simple type system