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I mean, these seem pretty obvious, or even visible from the game itself in a way that publishing it as a patent results in no additional publication since it wa
by monocasa 3y ago
I mean, these seem pretty obvious, or even visible from the game itself in a way that publishing it as a patent results in no additional publication since it was apparent in the game already. For instance the loading screen bit simply seems to talk about how they show where you're going on the map during fast travel.
Seems like mainly a net loss.
- bdowling 3y agoIf the claims are non-novel or obvious, then the examiners, who are familiar with the state of the art in the field, will reject them. Maybe the applicant will amend the claims to claim something narrower, or maybe not. If the examiner and patent office screw up and allow a claim that shouldn’t have been allowed, then the claim can be challenged later and revoked. Yes, that costs money and is inefficient sometimes.
- monocasa 3y agoIf only that's how the patent system actually worked.
- loeg 3y agoYour original comment that monocasa responded to read only: > If the claims are non-novel or obvious, then the examiners, who are familiar with the state of the art in the field, will reject them. Which displays a stunning level of naivety and lack of familiarity with our patent system. Patents are regularly granted for extremely trivial (edit: and obvious) mechanisms.
- deleted 3y ago[deleted]
- freejazz 3y agoThat's because triviality isn't an issue in patents, non-obviousness and inventiveness is what's key, so it doesn't matter that the thing accomplished is trivial.