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I think I still have javascript commandlets to auto-play phases of this game. That brought a whole other level of enjoyment to it.
by MiguelHudnandez 3y ago
I think I still have javascript commandlets to auto-play phases of this game. That brought a whole other level of enjoyment to it.
- jprete 3y agoOne of the best ways to expand an incremental game’s gameplay is to gradually automate one layer, while introducing new mechanics in a higher layer. So one’s focus for optimization gradually shifts from older and better-understood mechanics to a higher level, where the gameplay is to manipulate the lower layer’s mechanics to make it run as quickly as a basic action did at the start.
- adamrezich 3y agoa couple years ago a friend of mine got into botting Diablo II, which seemed like a whole game in itself, which made me think, how neat would that be, a game where you start off doing regular gameplay stuff, and then you eventually automate/optimize that gameplay at increasingly more meta levels of play. still think there's something to that idea...
- MetallicDragon 3y agoThere are a few games where the point is basically to write a bot to play for you. Off the top of my head are Screeps and Adventure Land
- tleb_ 3y agoThat sounds like the concept of Factorio: the abstraction level we play at rises with time. Most of the achievements are about skipping manual labor at various points in time.
- pbhjpbhj 3y agoDid Factorio have blueprints? That seemed like one of the greatest advances in Dyson Sphere Program, when you could lay down a whole factory unit at once; emphasised the move to greater levels of abstraction. Mind you, I'd have liked a lite version that reduced the tech tree by maybe a third but still enabled you to get all the advancements without devoting your whole life to it ;o)
- Sohcahtoa82 3y agoFactorio had blueprints wayyyyy before DSP.
- roddds 3y agoNot only that (and I can't tell if that's what you meant originally), but Factorio had blueprints _before Dyson Space Program came out_.
- Kiro 3y agoFactorio is unplayable without blueprints. It's such an integral part of the game that it's like asking if Quake has guns.
- Kiro 3y agoAll factory and automation games build on that concept. It's a huge genre with a lot of good titles.
- burnished 3y agoYou should absolutely not check out bitburner then if you cannot afford a distraction, especially if you like programming and green crt hacker aesthetic
- adamrezich 3y agowell... shit.
- pbhjpbhj 3y agoComputerCraft/EduCraft which was a Minecraft mod with Lua programmable robots that you could craft and set to work for you, gradually. Sounds similar to what you're going for here. I wonder what other examples there are?