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What about some kind of model where the artist gets paid before a work of art is created? Say in the style of Kickstarter. The artist does not create the work u
by joshaidan 15y ago
What about some kind of model where the artist gets paid before a work of art is created? Say in the style of Kickstarter. The artist does not create the work until their desired threshold is reached. Or another alternative is to create an adopt an artist program where people can sponsor artists to create their work--the more sponsorships an artists gets, the more and better work they can create. In either case, once the work is produced it can be distributed for free.
Perhaps this might make it difficult for new artists to get off the ground or discovered. But maybe some ways around this would be for producers to invest in new artists they believe will be successful, and then collect a royalty on future work.
Anyway, I'm just throwing out ideas for discussion.
- dkersten 15y agoPerhaps this might make it difficult for new artists to get off the ground or discovered. Form organizations which take the money and pay the artists salaries. Now becoming a new artist becomes similar to becoming a new programmer or architect or whatever.
- chii 15y agoAnd then how do you determine how much to pay each artist? You have the same problem with programmers, but at least its not as pronouced. I think artists should be paid by endorsements - like the old times, when barons would pay an artist to create a work of art. Only now, we can have people from the internet chip in small amounts. I.e., an artist proposes some art, and those who wants it can promise payment. Once the art is made, an infinite copy can be created, and every and anyone can access it. So what incentivizes people to pay that initial bit, i hear you ask? Some people, especially fans, don't mind paying it. And that is where the value is extracted from.
- dkersten 15y agoAnd then how do you determine how much to pay each artist? Same question can be asked of any salaried worker. Anyway, once said artist has got some experience and built up their portfolio, there's nothing stopping them from leaving the organisation to work freelance (and be paid by endorsements). The organisation idea was really just a middle tier to allow people to pool their resources and share the rewards, including allowing new artist a way to get into the system. o what incentivizes people to pay that initial bit, i hear you ask? Some people, especially fans, don't mind paying it. And that is where the value is extracted from. Recently kickstarter has been proving this to be true! Also the success of the humble indie bundles suggests this is true.