18 ms·
y copy of DCS World (a popular combat flight sim) is around is 426GB. This is positively featherweight for the genre.
by dharmab 3y ago
y copy of DCS World (a popular combat flight sim) is around is 426GB. This is positively featherweight for the genre.
- orangepurple 3y agoMy copy of X-Plane with photogrammetric scenery is several terabytes
- nocoiner 3y agoOh come on, surely that’s an overstate… > Size: 458 GB Damn.
- iLoveOncall 3y agoYou're comparing something that literally looks like a movie to a game that nobody would even dare giving away for free in cereal packs.
- anthk 3y agoUntill you play it. I said the same in ~2003 with the first Deus Ex. Dull graphics, not the best usage of the first Unreal engine, cliché conspiacies almost straight from the X-Files series and common urban legens. Yet the emergent gameplay and the semi free-roaming playability made it better than most FPS crapware being shold from 2002 to 2009 save for Half Life 2 and Crysis. This might not be the best game on the flying combat genre, but don't forget that these games are built for fun and if they work on multiplayer, for quick matches quickly forgetting the rest. Heck, a lot of pro FPS players put the texture settings at the core mininum and with a 1920x1080 resolution at best so they can spot the rest of the players at a quick glance...
- anonymfus 3y agoSo did you play Linux Air Combat and what are your impressions?
- anthk 3y agoNot LAC, but it's "dad" GL-117, yes. Flightgear was much better, (and today FG graphically curb-stomps LAC) but as a quick match against the CPU, it was fine. Xonotic and Red Eclipse 2 began as quick, improved Q3A FPS clones and now they are pretty well known in lots of places with their mechanics being utterly ripped to set fakely placed as novelties and "revolutionary gameplays" into propietary AAA games.
- FlightSimGuy 3y agoHere is a link to the online reviews from SourceForge, by people that HAVE played it: https://sourceforge.net/projects/linuxaircombat/reviews/ https://sourceforge.net/projects/linuxaircombat/reviews/
- anthk 3y agoSo you are sending me a links which makes my point even more better? Thanks :) As I said, the game is to GL-117 as Supertuxkart over Tuxkart, or Speed Dreams over Torcs.
- FlightSimGuy 3y agoYes. Only LAC's improvement is even more because GL-117 didn't even have any network support. It was all offline. LAC is fundamentally an online, multi-player rewrite of GL-117 with vastly improved flight models and a lot more airplanes.
- DillardTheDread 3y agoYes. I've been playing it for about a week and it is surprisingly good once you get past the simple tutorials. The online missions are deep even if you're the only one. The flight is credible and feels really smooth on my xubuntu desktop with Intel core 2 duo and Nvidia Quadro graphics. Two or 3 times I have had other players show up but I am not ready to tangle with experts yet so when I see others I just switch to a different mission lol. I fly the spitfire mostly cuz I always loved that plane and it seems to fly very close to what I expected.
- msla 3y agoLook at Minecraft and say that. Look at Roblox and say that.
- iLoveOncall 3y agoAnd say what? Minecraft has always had a much nicer look than this game, without talking about the musics, etc. And even to this day it's only around 600MB. Yes, let's compare it to Minecraft. It looks like crap compared to Minecraft.
- ersatzz 3y agoGiving kids a flight sim in cereal packs? One purposefully made for Linux no less sounds like an awful idea. Of course they don't do that.
- msla 3y agoDoes any cereal still come with toys?
- coldtea 3y agoIt's about a little thing called gameplay. People who are into gaming for the visuals and the comparing of the sizes of their 3D cards wont understand this.
- iLoveOncall 3y agoWell surprise (not a surprise at all actually), the gameplay of that game sucks too.
- coldtea 3y agoWell, that's just like, your opinion, man.
- FlightSimGuy 3y agoIf this is a reference to the gameplay of LAC then I want to get my view in here. LAC has very very very good gameplay. You can't build your own character, but you can just jump into 1 of their many airplanes and then into 1 of their many missions and fly combat with or against real people or replay people that are devious and skilled. Go to YouTube and search for Linux Air Combat and you will see like Hundreds of video clips where people get deep into this and keep coming back for more. Theyve got fighters, bombers, fighterbombers, offense, defense, strategy, tactics, voice and text comms, and free 24/7 missions and free published source code. What else do you expect for free? One more thing. When your selecting an airplane in LAC it always has an extra menu button for every plane that will play a YouTube documentary vid clip about that plane. Some of those clips are really good. It's like spending the day in a warbirds museum where you can learn about the planes, select your favorite, and then hop in and fly it. I think some of the people that can't stand LAC graphics are just upset that it looks as good for people with a $50 graphics card as it looks for people with a $500 graphics card. Get over it people! You didn't waste $450. You get even better graphics on other games. Just not on LAC, where everybody gets the same pretty good graphics that will never be spectacular graphics. My 2 cents.
- dharmab 3y agoAlright, compare to up and coming air combat game Tiny Combat Arena, which requires at least 1GB.
- FlightSimGuy 3y agoI haven't played Tiny Combat Arena but their video promos look very much like ysflight, which I have played a lot. I mean Tiny Combat Arena really looks very very much like ysflight. I wonder if it's a fork of the ysflight code. I don't think ysflight ever published their source code and Tiny Combat Arena is a sold-for-profit app, so we'll probly never know. But I have played LAC and LAC looks better to me. Especially the terrain graphics and clouds.
- Why485 3y agoThe code has no relation to YSFlight, and predates YSFlight source being released either way, but I admire YSFlight's timeless art style.
- FlightSimGuy 3y agoI didn't know the source code for ysflight was ever published. That's great news! Is the source code for Tiny Combat Arena released too?
- Why485 3y agoIt's not, but I upload a lot of the more general purpose code I use to my github: https://github.com/brihernandez https://github.com/brihernandez
- Why485 3y agoFor the record, TCA is 243MB as of right now. I think the smallest it ever was, was ~120MB on launch, and ~90MB in early pre-release versions. The audio files alone are ~60MB. I was sad to see it hit >200MB, but it can't be helped.